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docs.md 149 KB

UserUtils Documentation


Preamble:

This library is written in TypeScript and contains builtin TypeScript declarations, but it will also work in plain JavaScript after removing the : type annotations.

Each feature has example code that can be expanded by clicking on the text "Example - click to view".
The signatures and examples are written in TypeScript and use ESM import syntax to show you which types need to be provided and will be returned.
The library itself supports importing an ESM, CommonJS or global variable definition bundle, depending on your use case.

If the signature section contains multiple signatures of the function, each occurrence represents an overload and you can choose which one you want to use.
They will also be further explained in the description below that section.

Some features require the @run-at or @grant directives to be tweaked in the userscript header or have other specific requirements and limitations.
Those will be listed in a section marked by a warning emoji (⚠️) each.

If you need help with something, please create a new discussion or join my Discord server.
For submitting bug reports or feature requests, please use the GitHub issue tracker.


Table of Contents:

  • Preamble (info about the documentation)
  • Features
    • DOM:
    • SelectorObserver - class that manages listeners that are called when selectors are found in the DOM
    • getUnsafeWindow() - get the unsafeWindow object or fall back to the regular window object
    • isDomLoaded() - check if the DOM has finished loading and can be queried and modified
    • onDomLoad() - run a function or pause async execution until the DOM has finished loading (or immediately if DOM is already loaded)
    • addParent() - add a parent element around another element
    • addGlobalStyle() - add a global style to the page
    • preloadImages() - preload images into the browser cache for faster loading later on
    • openInNewTab() - open a link in a new tab
    • interceptEvent() - conditionally intercepts events registered by addEventListener() on any given EventTarget object
    • interceptWindowEvent() - conditionally intercepts events registered by addEventListener() on the window object
    • isScrollable() - check if an element has a horizontal or vertical scroll bar
    • observeElementProp() - observe changes to an element's property that can't be observed with MutationObserver
    • getSiblingsFrame() - returns a frame of an element's siblings, with a given alignment and size
    • setInnerHtmlUnsafe() - set the innerHTML of an element using a Trusted Types policy without sanitizing or escaping it
    • probeElementStyle() - probe the computed style of a temporary element (get default font size, resolve CSS variables, etc.)
    • Math:
    • clamp() - constrain a number between a min and max value
    • mapRange() - map a number from one range to the same spot in another range
    • randRange() - generate a random number between a min and max boundary
    • digitCount() - calculate the amount of digits in a number
    • roundFixed() - round a floating-point number at the given amount of decimals, or to the given power of 10
    • bitSetHas() - check if a bit is set in a bitset
    • Misc:
    • DataStore - class that manages a hybrid sync & async persistent JSON database, including data migration
    • DataStoreSerializer - class for importing & exporting data of multiple DataStore instances, including compression, checksumming and running migrations
    • Dialog - class for creating custom modal dialogs with a promise-based API and a generic, default style
    • Mixins - class for creating mixin functions that allow multiple sources to modify a target value in a highly flexible way
    • NanoEmitter - tiny event emitter class with a focus on performance and simplicity (based on nanoevents)
    • Debouncer - class for debouncing function calls with a given timeout
    • debounce() - function wrapper for the Debouncer class for easier usage
    • autoPlural() - automatically pluralize a string
    • pauseFor() - pause the execution of a function for a given amount of time
    • fetchAdvanced() - wrapper around the fetch API with a timeout option
    • insertValues() - insert values into a string at specified placeholders
    • compress() - compress a string with Gzip or Deflate
    • decompress() - decompress a previously compressed string
    • computeHash() - compute the hash / checksum of a string or ArrayBuffer
    • randomId() - generate a random ID of a given length and radix
    • consumeGen() - consumes a ValueGen and returns the value
    • consumeStringGen() - consumes a StringGen and returns the string
    • getListLength() - get the length of any object with a numeric length, count or size property
    • purifyObj() - removes the prototype chain (all default properties like toString, __proto__, etc.) from an object
    • Arrays:
    • randomItem() - returns a random item from an array
    • randomItemIndex() - returns a tuple of a random item and its index from an array
    • takeRandomItem() - returns a random item from an array and mutates it to remove the item
    • randomizeArray() - returns a copy of the array with its items in a random order
    • Translation:
    • tr.for() - translates a key for the specified language
    • tr.use() - creates a translation function for the specified language
    • tr.hasKey() - checks if a key exists in the given language
    • tr.addTranslations() - add a flat or recursive translation object for a language
    • tr.getTranslations() - returns the translation object for a language
    • tr.deleteTranslations() - delete the translation object for a language
    • tr.setFallbackLanguage() - set the fallback language used when a key is not found in the given language
    • tr.getFallbackLanguage() - returns the fallback language
    • tr.addTransform() - adds a transform function to the translation system for custom argument insertion and much more
    • tr.deleteTransform() - removes a transform function
    • tr.transforms - predefined transform functions for quickly adding custom argument insertion
    • TrKeys - generic type that extracts all keys from a flat or recursive translation object into a union
    • Colors:
    • hexToRgb() - convert a hex color string to an RGB or RGBA value tuple
    • rgbToHex() - convert RGB or RGBA values to a hex color string
    • lightenColor() - lighten a CSS color string (hex, rgb or rgba) by a given percentage
    • darkenColor() - darken a CSS color string (hex, rgb or rgba) by a given percentage
    • Utility types for TypeScript:
    • Stringifiable - any value that is a string or can be converted to one (implicitly or explicitly)
    • NonEmptyArray - any array that should have at least one item
    • NonEmptyString - any string that should have at least one character
    • LooseUnion - a union that gives autocomplete in the IDE but also allows any other value of the same type
    • Prettify - expands a complex type into a more readable format while keeping functionality the same
    • ValueGen - a "generator" value that allows for super flexible value typing and declaration
    • StringGen - a "generator" string that allows for super flexible string typing and declaration, including enhanced support for unions
    • ListWithLength - represents an array or object with a numeric length, count or size property
    • Custom Error classes
    • UUError - base class for all custom UserUtils errors - has a custom date prop set to the time of creation
    • ChecksumMismatchError - thrown when a string of data doesn't match its checksum
    • MigrationError - thrown when a data migration fails
    • PlatformError - thrown when a function is called in an unsupported environment



Features:


DOM:

SelectorObserver

Signatures:

// using an Element instance:
new SelectorObserver(baseElement: Element, options?: SelectorObserverOptions)
// using selector string:
new SelectorObserver(baseElementSelector: string, options?: SelectorObserverOptions)

A class that manages listeners that are called when elements at given selectors are found in the DOM.
It is useful for userscripts that need to wait for elements to be added to the DOM at an indeterminate point in time before they can be interacted with.
By default, it uses the MutationObserver API to observe for any element changes, and as such is highly customizable, but can also be configured to run on a fixed interval.

The constructor takes a baseElement, which is a parent of the elements you want to observe.
If a selector string is passed instead, it will be used to find the element.
If you want to observe the entire document, you can pass document.body - ⚠️ you should only use this to initialize other SelectorObserver instances, and never run continuous listeners on this instance, as the performance impact can be massive!

The options parameter is optional and will be passed to the MutationObserver that is used internally.
The MutationObserver options present by default are { childList: true, subtree: true } - you may see the MutationObserver.observe() documentation for more information and a list of options.
For example, if you want to trigger the listeners when certain attributes change, pass { attributeFilter: ["class", "data-my-attribute"] }

Additionally, there are the following extra options:

  • disableOnNoListeners - whether to disable the SelectorObserver when there are no listeners left (defaults to false)
  • enableOnAddListener - whether to enable the SelectorObserver when a new listener is added (defaults to true)
  • defaultDebounce - if set to a number, this debounce will be applied to every listener that doesn't have a custom debounce set (defaults to 0)
  • defaultDebounceType - can be set to "immediate" (default), to call the function on the very first call and subsequent times after the given debounce time passed, or "idle", to let through the very last call, after the debounce time passed with no subsequent calls - see Debouncer for more info and a diagram
  • checkInterval - if set to a number, the checks will be run on interval instead of on mutation events - in that case all MutationObserverInit props will be ignored

⚠️ Make sure to call enable() to actually start observing. This will need to be done after the DOM has loaded (when using @run-at document-end or after DOMContentLoaded has fired) and as soon as the baseElement or baseElementSelector is available.


Methods:

SelectorObserver.addListener()

Signature: SelectorObserver.addListener<TElement = HTMLElement>(selector: string, options: SelectorListenerOptions): void
Adds a listener (specified in options.listener) for the given selector that will be called once the selector exists in the DOM. It will be passed the element(s) that match the selector as the only argument.
The listener will be called immediately if the selector already exists in the DOM.

options.listener is the only required property of the options object.
It is a function that will be called once the selector exists in the DOM.
It will be passed the found element or NodeList of elements, depending on if options.all is set to true or false.

If options.all is set to true, querySelectorAll() will be used instead and the listener will be passed a NodeList of matching elements.
This will also include elements that were already found in a previous listener call.
If set to false (default), querySelector() will be used and only the first matching element will be returned.

If options.continuous is set to true, this listener will not be deregistered after it was called once (defaults to false).

⚠️ You should keep usage of this option to a minimum, as it will cause this listener to be called every time the selector is checked for and found and this can stack up quite quickly.
⚠️ You should try to only use this option on SelectorObserver instances that are scoped really low in the DOM tree to prevent as many selector checks as possible from being triggered.
⚠️ I also recommend always setting a debounce time (see constructor or below) if you use this option.

If options.debounce is set to a number above 0, this listener will be debounced by that amount of milliseconds (defaults to 0).
E.g. if the debounce time is set to 200 and the selector is found twice within 100ms, only the last call of this listener will be executed.

options.debounceType is set to "immediate" by default, which means the listener will be called immediately and then debounced on subsequent calls.
If set to "idle", the SelectorObserver will wait until the debounce time has passed with no new calls and then calls the listener with the latest element(s) found.
See the Debouncer class for a better explanation.

When using TypeScript, the generic TElement can be used to specify the type of the element(s) that this listener will return.
It will default to HTMLElement if left undefined.


SelectorObserver.enable()

Signature: SelectorObserver.enable(immediatelyCheckSelectors?: boolean): boolean
Enables the observation of the child elements for the first time or if it was disabled before.
immediatelyCheckSelectors is set to true by default, which means all previously registered selectors will be checked. Set to false to only check them on the first detected mutation.
Returns true if the observation was enabled, false if it was already enabled or the passed baseElementSelector couldn't be found.


SelectorObserver.disable()

Signature: SelectorObserver.disable(): void
Disables the observation of the child elements.
If selectors are currently being checked, the current selector will be finished before disabling.


SelectorObserver.isEnabled()

Signature: SelectorObserver.isEnabled(): boolean
Returns whether the observation of the child elements is currently enabled.


SelectorObserver.clearListeners()

Signature: SelectorObserver.clearListeners(): void
Removes all listeners for all selectors.


SelectorObserver.removeAllListeners()

Signature: SelectorObserver.removeAllListeners(selector: string): boolean
Removes all listeners for the given selector.


SelectorObserver.removeListener()

Signature: SelectorObserver.removeListener(selector: string, options: SelectorListenerOptions): boolean
Removes a specific listener for the given selector and options.


SelectorObserver.getAllListeners()

Signature: SelectorObserver.getAllListeners(): Map<string, SelectorListenerOptions[]>
Returns a Map of all selectors and their listeners.


SelectorObserver.getListeners()

Signature: SelectorObserver.getListeners(selector: string): SelectorListenerOptions[] | undefined
Returns all listeners for the given selector or undefined if there are none.


Examples - click to view #### Basic Signature: ```ts import { SelectorObserver } from "@sv443-network/userutils"; // adding a single-shot listener before the element exists: const fooObserver = new SelectorObserver("body"); fooObserver.addListener("#my-element", { listener: (element) => { console.log("Element found:", element); }, }); document.addEventListener("DOMContentLoaded", () => { // starting observation after the element is available: fooObserver.enable(); // adding custom observer options: const barObserver = new SelectorObserver(document.body, { // only check if the following attributes change: attributeFilter: ["class", "style", "data-whatever"], // debounce all listeners by 100ms unless specified otherwise: defaultDebounce: 100, // "immediate" means listeners are called immediately and use the debounce as a timeout between subsequent calls - see the Debouncer class for a better explanation defaultDebounceType: "immediate", // other settings from the MutationObserver API can be set here too - see https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver/observe#options }); barObserver.addListener("#my-element", { listener: (element) => { console.log("Element's attributes changed:", element); }, }); barObserver.addListener("#my-other-element", { // set the debounce higher than provided by the defaultDebounce property: debounce: 250, // change the type for this specific listener: debounceType: "idle", listener: (element) => { console.log("Other element's attributes changed:", element); }, }); barObserver.enable(); // using custom listener options: const bazObserver = new SelectorObserver(document.body); // for TypeScript, specify that input elements are returned by the listener: const unsubscribe = bazObserver.addListener("input", { all: true, // use querySelectorAll() instead of querySelector() continuous: true, // don't remove the listener after it was called once debounce: 50, // debounce the listener by 50ms listener: (elements) => { // type of `elements` is NodeListOf console.log("Input elements found:", elements); }, }); bazObserver.enable(); window.addEventListener("something", () => { // remove the listener after the event "something" was dispatched: unsubscribe(); }); // use a different element as the base: const myElement = document.querySelector("#my-element"); if(myElement) { const quxObserver = new SelectorObserver(myElement); quxObserver.addListener("#my-child-element", { listener: (element) => { console.log("Child element found:", element); }, }); quxObserver.enable(); } }); ```
#### Get and remove listeners: ```ts import { SelectorObserver } from "@sv443-network/userutils"; document.addEventListener("DOMContentLoaded", () => { const observer = new SelectorObserver(document.body); observer.addListener("#my-element-foo", { continuous: true, listener: (element) => { console.log("Element found:", element); }, }); observer.addListener("#my-element-bar", { listener: (element) => { console.log("Element found again:", element); }, }); observer.enable(); // get all listeners: console.log(observer.getAllListeners()); // Map(2) { // '#my-element-foo' => [ { listener: [Function: listener] } ], // '#my-element-bar' => [ { listener: [Function: listener] } ] // } // get listeners for a specific selector: console.log(observer.getListeners("#my-element-foo")); // [ { listener: [Function: listener], continuous: true } ] // remove all listeners for a specific selector: observer.removeAllListeners("#my-element-foo"); console.log(observer.getAllListeners()); // Map(1) { // '#my-element-bar' => [ { listener: [Function: listener] } ] // } }); ```
#### Chaining: ```ts import { SelectorObserver } from "@sv443-network/userutils"; import type { SelectorObserverOptions } from "@sv443-network/userutils"; // apply a default debounce to all SelectorObserver instances: const defaultOptions: SelectorObserverOptions = { defaultDebounce: 100, }; document.addEventListener("DOMContentLoaded", () => { // initialize generic observer that in turn initializes "sub-observers": const fooObserver = new SelectorObserver(document.body, { ...defaultOptions, // define any other specific options here }); const myElementSelector = "#my-element"; // this relatively expensive listener (as it is in the full scope) will only fire once: fooObserver.addListener(myElementSelector, { listener: (element) => { // only enable barObserver once its baseElement exists: barObserver.enable(); }, }); // barObserver is created at the same time as fooObserver, but only enabled once #my-element exists const barObserver = new SelectorObserver(element, { ...defaultOptions, // define any other specific options here }); // this selector will be checked for immediately after `enable()` is called // and on each subsequent mutation because `continuous` is set to true. // however it is much less expensive as it is scoped to a lower element which will receive less DOM updates barObserver.addListener(".my-child-element", { all: true, continuous: true, listener: (elements) => { console.log("Child elements found:", elements); }, }); // immediately enable fooObserver as the is available as soon as "DOMContentLoaded" fires: fooObserver.enable(); }); ```


getUnsafeWindow()

Signature:

getUnsafeWindow(): Window

Returns the unsafeWindow object or falls back to the regular window object if the @grant unsafeWindow is not given.
Userscripts are sandboxed and do not have access to the regular window object, so this function is useful for websites that reject some events that were dispatched by the userscript, or userscripts that need to interact with other userscripts, and more.

Example - click to view ```ts import { getUnsafeWindow } from "@sv443-network/userutils"; // trick the site into thinking the mouse was moved: const mouseEvent = new MouseEvent("mousemove", { view: getUnsafeWindow(), screenY: 69, screenX: 420, movementX: 10, movementY: 0, }); document.body.dispatchEvent(mouseEvent); ```


isDomLoaded()

Signature:

isDomLoaded(): boolean

Returns whether or not the DOM has finished loading and can be queried, manipulated, interacted with, etc.

As long as the library is loaded immediately on page load, this function will always return the correct value, even if your runtime is executed after the DOM has finished loading (like when using @run-at document-end).
Just make sure to not lazy-load the library, evaluate it on-demand, or anything else that would delay the execution.

Example - click to view ```ts import { isDomLoaded } from "@sv443-network/userutils"; console.log(isDomLoaded()); // false document.addEventListener("DOMContentLoaded", () => { console.log(isDomLoaded()); // true }); ```


onDomLoad()

Signature:

onDomLoad(cb?: () => void): Promise<void>

Executes a callback and/or resolves the returned Promise when the DOM has finished loading.
Immediately executes/resolves if the DOM is already loaded.

This alleviates the problem of the DOMContentLoaded event only being fired once and if you missed it, you can't really be certain and have to fall back to something like document.readyState === "complete", which could happen at a much later point in time than DOMContentLoaded.

Example - click to view ```ts import { onDomLoad } from "@sv443-network/userutils"; // callback gets executed at basically the same time as the `console.log("DOM loaded!")` below: onDomLoad(() => { console.log("DOM has finished loading."); }); document.addEventListener("DOMContentLoaded", async () => { console.log("DOM loaded!"); // immediately resolves because the DOM is already loaded: await onDomLoad(); console.log("DOM has finished loading."); }); ```


addParent()

Signature:

addParent(element: Element, newParent: Element): Element

Adds a parent element around the passed element and returns the new parent.
Previously registered event listeners are kept intact.

⚠️ This function needs to be run after the DOM has loaded (when using @run-at document-end or after DOMContentLoaded has fired).

Example - click to view ```ts import { addParent } from "@sv443-network/userutils"; // add an around an element const element = document.querySelector("#element"); const newParent = document.createElement("a"); newParent.href = "https://example.org/"; addParent(element, newParent); ```


addGlobalStyle()

Signature:

addGlobalStyle(css: string): HTMLStyleElement

Adds a global style to the page in form of a <style> element that's inserted into the <head>.
Returns the style element that was just created.
⚠️ This function needs to be run after the DOM has loaded (when using @run-at document-end or after DOMContentLoaded has fired).

Example - click to view ```ts import { addGlobalStyle } from "@sv443-network/userutils"; document.addEventListener("DOMContentLoaded", () => { addGlobalStyle(` body { background-color: red; } `); }); ```


preloadImages()

Signature:

preloadImages(urls: string[], rejects?: boolean): Promise<Array<PromiseSettledResult<HTMLImageElement>>>

Preloads images into browser cache by creating an invisible <img> element for each URL passed.
The images will be loaded in parallel and the returned Promise will only resolve once all images have been loaded.
The resulting PromiseSettledResult array will contain the image elements if resolved, or an ErrorEvent if rejected, but only if rejects is set to true.

Example - click to view ```ts import { preloadImages } from "@sv443-network/userutils"; preloadImages([ "https://example.org/image1.png", "https://example.org/image2.png", "https://example.org/image3.png", ], true) .then((results) => { console.log("Images preloaded. Results:", results); }) .catch((results) => { console.error("Couldn't preload all images. Results:", results); }); ```


openInNewTab()

Signature:

openInNewTab(url: string, background?: boolean, additionalProps?: Partial<HTMLAnchorElement>): void

Tries to use GM.openInTab to open the given URL in a new tab, or as a fallback if the grant is not given, creates an invisible anchor element and clicks it.
If background is set to true, the tab will be opened in the background. Leave undefined to use the browser's default behavior.
If additionalProps is set and GM.openInTab is not available, the given properties will be added or overwritten on the created anchor element.

⚠️ You should add the @grant GM.openInTab directive, otherwise only the fallback behavior will be used and the warning below is extra important:
⚠️ For the fallback to work, this function needs to be run in response to a user interaction event, else the browser might reject it.

Example - click to view ```ts import { openInNewTab } from "@sv443-network/userutils"; document.querySelector("#my-button").addEventListener("click", () => { // open in background: openInNewTab("https://example.org/", true); }); ```


interceptEvent()

Signature:

interceptEvent(
  eventObject: EventTarget,
  eventName: string,
  predicate?: (event: Event) => boolean
): void

Intercepts all listeners for the given event dispatched on the eventObject, by preventing the listeners from being called as long as the predicate function returns a truthy value.
If no predicate is specified, all events will be discarded.
Calling this function will set the Error.stackTraceLimit to 100 (if it's not already higher) to ensure the stack trace is preserved.

⚠️ This function should be called as soon as possible (I recommend using @run-at document-start), as it will only intercept events that are attached after this function is called.
⚠️ Due to this function modifying the addEventListener prototype, it might break execution of the page's main script if the userscript is running in an isolated context (like it does in FireMonkey). In that case, calling this function will throw a PlatformError.

Example - click to view ```ts import { interceptEvent } from "@sv443-network/userutils"; interceptEvent(document.body, "click", (event) => { // prevent all click events on elements within the entire if(event.target instanceof HTMLAnchorElement) { console.log("Intercepting click event:", event); return true; } return false; // allow all other click events through }); ```


interceptWindowEvent()

Signature:

interceptWindowEvent(
  eventName: string,
  predicate?: (event: Event) => boolean
): void

Intercepts all listeners for the given event dispatched on the unsafeWindow (GM only, with @grant unsafeWindow) or window object, by preventing all listeners from being called as long as the predicate function returns a truthy value.
If no predicate is specified, all events will be discarded.
This is essentially the same as
interceptEvent(), but automatically uses the unsafeWindow or window, depending on availability.

⚠️ This function should be called as soon as possible (I recommend using @run-at document-start), as it will only intercept events that are attached after this function is called.
⚠️ Due to this function modifying the addEventListener prototype, it might break execution of the page's main script if the userscript is running in an isolated context, or in more restrictive browsers or userscript extensions (like FireMonkey). In that case, calling this function will throw an error.
⚠️ In order to have the best chance at intercepting events in a userscript, the directive @grant unsafeWindow should be set.

Example - click to view ```ts import { interceptWindowEvent } from "@sv443-network/userutils"; // prevent the pesky "Are you sure you want to leave this page?" popup // because no predicate is specified, all events will be discarded interceptWindowEvent("beforeunload"); // discard all context menu commands that are not within `#my-element`: interceptWindowEvent("contextmenu", (event) => event.target instanceof HTMLElement && !event.target.closest("#my-element") ); ```


isScrollable()

Signature:

isScrollable(element: Element): { horizontal: boolean, vertical: boolean }

Checks if an element has horizontal or vertical scroll bars.
This uses the computed style of the element, so it has a high chance of working even if the element is hidden.

⚠️ The element needs to be mounted in the DOM so the CSS engine evaluates it, otherwise no scroll bars can be detected.

Example - click to view ```ts import { isScrollable } from "@sv443-network/userutils"; const element = document.querySelector("#element"); const { horizontal, vertical } = isScrollable(element); console.log("Element has a horizontal scroll bar:", horizontal); console.log("Element has a vertical scroll bar:", vertical); ```


observeElementProp()

Signature:

observeElementProp<
  TElem extends Element = HTMLElement,
  TPropKey extends keyof TElem = keyof TElem,
> (
  element: TElem,
  property: TPropKey,
  callback: (oldVal: TElem[TPropKey], newVal: TElem[TPropKey]) => void
): void

This function observes changes to the given property of a given element.
While regular HTML attributes can be observed using a MutationObserver, this is not always possible for properties that are assigned on the JS object.
This function shims the setter of the provided property and calls the callback function whenever it is changed through any means.

When using TypeScript, the types for element, property and the arguments for callback will be automatically inferred.

Example - click to view ```ts import { observeElementProp } from "@sv443-network/userutils"; const myInput = document.querySelector("input#my-input"); let value = 0; setInterval(() => { value += 1; myInput.value = String(value); }, 1000); const observer = new MutationObserver((mutations) => { // will never be called: console.log("MutationObserver mutation:", mutations); }); // one would think this should work, but "value" is a JS object *property*, not a DOM *attribute* observer.observe(myInput, { attributes: true, attributeFilter: ["value"], }); observeElementProp(myInput, "value", (oldValue, newValue) => { // will be called every time the value changes: console.log("Value changed from", oldValue, "to", newValue); }); ```


getSiblingsFrame()

Signature:

getSiblingsFrame<
  TSiblingType extends Element = HTMLElement
> (
  refElement: Element,
  siblingAmount: number,
  refElementAlignment: "center-top" | "center-bottom" | "top" | "bottom" = "center-top",
  includeRef = true
): TSiblingType[]

Returns a "frame" of the closest siblings of the reference element, based on the passed amount of siblings and element alignment.
The returned type is an array of HTMLElement by default but can be changed by specifying the TSiblingType generic in TypeScript.

These are the parameters:

  • The refElement parameter is the reference element to return the relative closest siblings from.
  • The siblingAmount parameter is the amount of siblings to return in total (including or excluding the refElement based on the includeRef parameter).
  • The refElementAlignment parameter can be set to center-top (default), center-bottom, top, or bottom, which will determine where the relative location of the provided refElement is in the returned array.
    center-top (default) will try to keep the refElement in the center of the returned array, but can shift around by one element. In those cases it will prefer the top spot.
    Same goes for center-bottom in reverse.
    top will keep the refElement at the top of the returned array, and bottom will keep it at the bottom.
  • If includeRef is set to true (default), the provided refElement will be included in the returned array at its corresponding position.
Example - click to view ```ts import { getSiblingsFrame } from "@sv443-network/userutils"; const refElement = document.querySelector("#ref"); // ^ structure of the elements: //
//
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// ref element aligned to the top of the frame's center positions and included in the result: const siblingsFoo = getSiblingsFrame(refElement, 4, "center-top", true); //
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◄──┐ //
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│ returned <(ref is here because refElementAlignment = "center-top") //
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│ frame //
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// ref element aligned to the bottom of the frame's center positions and included in the result: const siblingsBar = getSiblingsFrame(refElement, 4, "center-bottom", true); //
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│ returned //
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│ frame <(ref is here because refElementAlignment = "center-bottom") //
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◄──┘ //
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//
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// ref element aligned to the bottom of the frame's center positions, but excluded from the result: const siblingsBaz = getSiblingsFrame(refElement, 3, "center-bottom", false); //
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◄──┐ //
2
◄──┘ returned... //
3
<(skipped because includeRef = false) //
4
◄─── ...frame //
5
//
6
// ref element aligned to the top of the frame, but excluded from the result: const siblingsQux = getSiblingsFrame(refElement, 3, "top", false); //
1
//
2
//
3
<(skipped because includeRef = false) //
4
◄──┐ returned //
5
│ frame //
6
◄──┘ // ref element aligned to the top of the frame, but this time included in the result: const siblingsQuux = getSiblingsFrame(refElement, 3, "top", true); //
1
//
2
//
3
◄──┐ returned <(not skipped because includeRef = true) //
4
│ frame //
5
◄──┘ //
6
``` Example without a max boundary: ```ts const refElement = document.querySelector("#ref"); // ^ structure of the elements: //
//
1
//
2
//
3
//
4
//
5
//
6
//
7
//
8
//
// get all elements above and include the reference element: const allAbove = getSiblingsFrame(refElement, Infinity, "bottom", true); //
1
◄──┐ returned //
2
│ frame //
3
◄──┘ //
4
//
5
//
6
//
7
//
8
// get all elements below and exclude the reference element: const allBelowExcl = getSiblingsFrame(refElement, Infinity, "top", false); //
1
//
2
//
3
//
4
◄──┐ //
5
│ returned //
6
│ frame //
7
│ //
8
◄──┘ ```


setInnerHtmlUnsafe()

Signature:

setInnerHtmlUnsafe(element: Element, html: string): Element

Sets the innerHTML property of the provided element without any sanitization or validation.
Makes use of the
Trusted Types API to trick the browser into thinking the HTML is safe.
Use this function if the page makes use of the CSP directive require-trusted-types-for 'script' and throws a "This document requires 'TrustedHTML' assignment" error on Chromium-based browsers.
If the browser doesn't support Trusted Types, this function will fall back to regular assignment via innerHTML.

⚠️ This function does not perform any sanitization, it only tricks the browser into thinking the HTML is safe and should thus be used with utmost caution, as it can easily cause XSS vulnerabilities!
A much better way of doing this is by using the DOMPurify library to create your own Trusted Types policy that actually sanitizes the HTML and prevents (most) XSS attack vectors.
You can also find more info here or see this real world example.

Example - click to view ```ts import { setInnerHtmlUnsafe } from "@sv443-network/userutils"; const myElement = document.querySelector("#my-element"); setInnerHtmlUnsafe(myElement, ""); // hardcoded value, so no XSS risk const myXssElement = document.querySelector("#my-xss-element"); const userModifiableVariable = ``; // let's pretend this came from user input setInnerHtmlUnsafe(myXssElement, userModifiableVariable); // <- uses a user-modifiable variable, so big XSS risk! ```


probeElementStyle()

Signature:

probeElementStyle<
  TValue,
  TElem extends HTMLElement = HTMLSpanElement,
> (
  probeStyle: (style: CSSStyleDeclaration, element: TElem) => TValue,
  element?: TElem | (() => TElem),
  hideOffscreen = true,
  parentElement = document.body,
): TValue

Uses the provided element or the element returned by the provided function to probe its computed style properties.
This might be useful for resolving the value behind a CSS variable, to get the default styles like the browser's font size, etc.

⚠️ This function can only be called after the DOM has loaded (when using @run-at document-end or after DOMContentLoaded has fired).

The probeStyle function will be called with the computed style object and the element as arguments.
Whatever it returns, will also be the return value of this function.

element can be either an HTMLElement instance or a function that returns an HTMLElement instance.
It will default to a basically empty <span> element if not provided.
All elements will have the class _uu_probe_element added to them. You can add your own CSS to suit your needs.

If hideOffscreen is set to true (default), the element will be moved offscreen to prevent it from being visible.
Set it to false if you want to probe the style props position, left, top and zIndex.

The parentElement parameter can be set to any element in the DOM and is where the probed element will be appended to.
By default it will be appended to the <body>.

When using TypeScript, the generic TValue can be used to specify the type of the value that the probeStyle function will return, however it will also be inferred from the return value of the probeStyle function.

Example - click to view This example assumes that the style and script are available on the same page at startup (as if included in the ``). Style: ```css :root { /* This is the variable we want to probe: */ --my-cool-color: #f70; /* The more involved it gets, the more useful the probing becomes, for example to solve more complex equations: */ --my-var: calc(var(--user-defined-var, var(--fallback-var, 1)) * var(--factor, 1)); } ._uu_probe_element { /* In here, some custom global overrides can be set for the probe element, to make some properties have a known default value, to "unlock" other properties that are otherwise not accessible, or not to interfere with the other elements on the page and their style requirements. */ } ``` Script: ```ts import { probeElementStyle } from "@sv443-network/userutils"; document.addEventListener("DOMContentLoaded", run); function run() { /** * Probe on interval to wait until the value exists and has "settled" * Not really important for this example, but can be useful on pages with lots of loaded in or constantly changing scripts and styles */ const tryResolveCol = (i = 0) => new Promise((res, rej) => { if(i > 100) // give up after ~10 seconds return rej(new Error("Could not resolve color after 100 tries")); // probedCol will be automatically typed as string: const probedCol = probeElementStyle( // probe the `style.backgroundColor` property: (style, _element) => style.backgroundColor, () => { // create a new element but don't add it to the DOM: const elem = document.createElement("span"); // specify the CSS variable here, so it will be resolved by the CSS engine: elem.style.backgroundColor = "var(--my-cool-color, #000)"; // default to black to keep the loop going until the color is resolved return elem; }, true, ); // wait for the color to exist and not be white or black (again, might only be useful in some cases): if(probedCol.length === 0 || probedCol.match(/^rgba?\((?:(?:255,\s?255,\s?255)|(?:0,\s?0,\s?0))/) || probedCol.match(/^#(?:fff(?:fff)?|000(?:000)?)/)) return setTimeout(async () => res(await tryResolveCol(++i)), 100); // try again every 100ms return res(probedCol); }); try { const color = await tryResolveCol(); console.log("Resolved:", color); // "Resolved: rgb(255, 127, 0)" } catch(err) { console.error(err); } } ```



Math:

clamp()

Signatures:

// with min:
clamp(num: number, min: number, max: number): number
// without min:
clamp(num: number, max: number): number

Clamps a number between a min and max boundary (inclusive).
If only the num and max arguments are passed, the min boundary will be set to 0.

Example - click to view ```ts import { clamp } from "@sv443-network/userutils"; clamp(7, 0, 10); // 7 clamp(7, 10); // 7 (equivalent to the above) clamp(-1, 10); // 0 clamp(5, -5, 0); // 0 clamp(99999, 0, 10); // 10 // use Infinity to clamp without a min or max boundary: clamp(Number.MAX_SAFE_INTEGER, Infinity); // 9007199254740991 clamp(Number.MIN_SAFE_INTEGER, -Infinity, 0); // -9007199254740991 ```


mapRange()

Signatures:

// with min arguments:
mapRange(value: number, range1min: number, range1max: number, range2min: number, range2max: number): number
// without min arguments:
mapRange(value: number, range1max: number, range2max: number): number

Maps a number from one range to the spot it would be in another range.
If only the max arguments are passed, the function will set the min for both ranges to 0.

Example - click to view ```ts import { mapRange } from "@sv443-network/userutils"; mapRange(5, 0, 10, 0, 100); // 50 mapRange(5, 0, 10, 0, 50); // 25 mapRange(5, 10, 50); // 25 // to calculate a percentage from arbitrary values, use 0 and 100 as the second range // for example, if 4 files of a total of 13 were downloaded: mapRange(4, 0, 13, 0, 100); // 30.76923076923077 ```


randRange()

Signatures:

// with min:
randRange(min: number, max: number, enhancedEntropy?: boolean): number
// without min:
randRange(max: number, enhancedEntropy?: boolean): number

Returns a random number between min and max (inclusive).
If only one argument is passed, it will be used as the max value and min will be set to 0.

If enhancedEntropy is set to true (false by default), the Web Crypto API is used for generating the random numbers.
Note that this makes the function call take longer, but the generated IDs will have a higher entropy.

Example - click to view ```ts import { randRange } from "@sv443-network/userutils"; randRange(0, 10); // 4 randRange(10, 20); // 17 randRange(10); // 7 randRange(0, 10, true); // 4 (the devil is in the details) function benchmark(enhancedEntropy: boolean) { const timestamp = Date.now(); for(let i = 0; i < 100_000; i++) randRange(0, 100, enhancedEntropy); console.log(`Generated 100k in ${Date.now() - timestamp}ms`) } // using Math.random(): benchmark(false); // Generated 100k in 90ms // using crypto.getRandomValues(): benchmark(true); // Generated 100k in 461ms // about a 5x slowdown, but the generated numbers are more entropic ```


digitCount()

Signature:

digitCount(num: number | Stringifiable, withDecimals = true): number

Calculates and returns the amount of digits in the given number (floating point or integer).
If it isn't a number already, the value will be converted by being passed to String() and then Number() before the calculation.

Returns NaN if the number is invalid or Infinity if the number is too large to be represented as a regular number.

If withDecimals is set to false, the decimal point and everything after it will be ignored.

Example - click to view ```ts import { digitCount } from "@sv443-network/userutils"; const num1 = 123; const num2 = 123456789; const num3 = " 123456789 "; const num4 = Number.MAX_SAFE_INTEGER; const num5 = "a123b456c789d"; const num6 = parseInt("0x123456789abcdef", 16); digitCount(num1); // 3 digitCount(num2); // 9 digitCount(num3); // 9 digitCount(num4); // 16 digitCount(num5); // NaN (because hex conversion has to be done through parseInt(str, 16)), like below: digitCount(num6); // 17 ```


roundFixed()

Signature:

roundFixed(num: number, fractionDigits: number): number

Rounds a number to a fixed amount of decimal places.
Supports negative fractionDigits to round to the given power of 10.

Example - click to view ```ts import { roundFixed } from "@sv443-network/userutils"; roundFixed(234.567, -2); // 200 roundFixed(234.567, -1); // 230 roundFixed(234.567, 0); // 235 roundFixed(234.567, 1); // 234.6 roundFixed(234.567, 2); // 234.57 roundFixed(234.567, 3); // 234.567 roundFixed(234.567, 4); // 234.567 ```


bitSetHas()

Signature:

bitSetHas<TType extends number | bigint>(bitSet: TType, checkVal: TType): boolean

Checks if the checkVal bit is set in the given bit set.
The bit set and the value to check can be either a number or a bigint, but both have to be of the same type.

Example - click to view ```ts import { bitSetHas } from "@sv443-network/userutils"; // the two vertically adjacent bits are tested for: bitSetHas( 0b1110, 0b0010, ); // true bitSetHas( 0b1110, 0b0001, ); // false // with TS enums (or JS maps): enum MyEnum { A = 1, B = 2, C = 4, D = 8, E = 16, F = 32, } const myBitSet = MyEnum.A | MyEnum.B; bitSetHas(myBitSet, MyEnum.B); // true bitSetHas(myBitSet, MyEnum.F); // false ```



Misc:

DataStore

Signature:

new DataStore(options: DataStoreOptions)

A class that manages a sync & async JSON database that is persistently saved to and loaded from GM storage, localStorage or sessionStorage.
Supports automatic migration of outdated data formats via configured migration functions.
You may create as many instances as you like as long as they have different IDs.

The class' internal methods are all declared as protected, so you can extend this class and override them if you need to add your own functionality, like changing the location where all data is stored.

If you have multiple DataStore instances and you want to be able to easily and safely export and import their data, take a look at the DataStoreSerializer class.
It combines the data of multiple DataStore instances into a single object that can be exported and imported as a whole by the end user.

For an extensive example, see below the methods section.

⚠️ The data is stored as a JSON string, so only JSON-compatible data can be used. Circular structures and complex objects (containing functions, symbols, etc.) will either throw an error on load and save or cause otherwise unexpected behavior. Properties with a value of undefined will be removed from the data prior to saving it, so use null instead.
⚠️ The directives @grant GM.getValue and @grant GM.setValue are required if the storageMethod is left as the default ("GM")

The options object has the following properties: | Property | Description | | :-- | :-- | | id | A unique internal identification string for this instance. If two DataStores share the same ID, they will overwrite each other's data. | | defaultData | The default data to use if no data is saved in persistent storage yet. Until the data is loaded from persistent storage, this will be the data returned by getData(). For TypeScript, the type of the data passed here is what will be used for all other methods of the instance. | | formatVersion | An incremental version of the data format. If the format of the data is changed in any way, this number should be incremented, in which case all necessary functions of the migrations dictionary will be run consecutively. Never decrement this number! | | migrations? | (Optional) A dictionary of functions that can be used to migrate data from older versions of the data to newer ones. The keys of the dictionary should be the format version number that the function migrates to, from the previous whole integer value. The values should be functions that take the data in the old format and return the data in the new format. The functions will be run in order from the oldest to the newest version. If the current format version is not in the dictionary, no migrations will be run. | | migrateIds? | (Optional) A string or array of strings that migrate from one or more old IDs to the ID set in the constructor. If no data exist for the old ID(s), nothing will be done, but some time may still pass trying to fetch the non-existent data. The ID migration will be done once per session in the call to loadData(). | | storageMethod? | (Optional) The location where data is stored. Can be "GM" (default), "localStorage" or "sessionStorage". If you want to store the data in a different way, you can override the methods in your own subclass. | | encodeData? | (Optional, but required when decodeData is also set) Function that encodes the data before saving - you can use compress() here to save space at the cost of a little bit of performance | | decodeData? | (Optional, but required when encodeData is also set) Function that decodes the data when loading - you can use decompress() here to decode data that was previously compressed with compress() |


Methods:

DataStore.loadData()

Signature: loadData(): Promise<TData>
Asynchronously loads the data from persistent storage and returns it.
If no data was saved in persistent storage before, the value of options.defaultData will be returned and also written to persistent storage before resolving.
If the options.migrateIds property is present and this is the first time calling this function in this session, the data will be migrated from the old ID(s) to the current one.
Then, if the formatVersion of the saved data is lower than the current one and the options.migrations property is present, the instance will try to migrate the data to the latest format before resolving, updating the in-memory cache and persistent storage.


DataStore.getData()

Signature: getData(): TData
Synchronously returns the current data that is stored in the internal cache.
If no data was loaded from persistent storage yet using loadData(), the value of options.defaultData will be returned.


DataStore.setData()

Signature: setData(data: TData): Promise<void>
Writes the given data synchronously to the internal cache and asynchronously to persistent storage.


DataStore.saveDefaultData()

Signature: saveDefaultData(): Promise<void>
Writes the default data given in options.defaultData synchronously to the internal cache and asynchronously to persistent storage.


DataStore.deleteData()

Signature: deleteData(): Promise<void>
Fully deletes the data from persistent storage only.
The internal cache will be left untouched, so any subsequent calls to getData() will return the data that was last loaded.
If loadData() or setData() are called after this, the persistent storage will be populated with the value of options.defaultData again.
This is why you should either immediately repopulate the cache and persistent storage or the page should probably be reloaded or closed after this method is called.
⚠️ If you want to use this method, the additional directive @grant GM.deleteValue is required.


DataStore.runMigrations()

Signature: runMigrations(oldData: any, oldFmtVer: number, resetOnError?: boolean): Promise<TData>
Runs all necessary migration functions to migrate the given oldData to the latest format.
If resetOnError is set to false, the migration will be aborted and a MigrationError is thrown and no data will be committed. If it is set to true (default) and an error is encountered, it will be suppressed and the defaultData will be saved to persistent storage and returned.


DataStore.migrateId()

Signature: migrateId(oldIds: string | string[]): Promise<void>
Tries to migrate the currently saved persistent data from one or more old IDs to the ID set in the constructor.
If no data exist for the old ID(s), nothing will be done, but some time may still pass trying to fetch the non-existent data.
Instead of calling this manually, consider setting the migrateIds property in the constructor to automatically migrate the data once per session in the call to loadData(), unless you know that you need to migrate the ID(s) manually.


DataStore.encodingEnabled()

Signature: encodingEnabled(): boolean
Returns true if both options.encodeData and options.decodeData are set, else false.
Uses TypeScript's type guard notation for easier use in conditional statements.


Example - click to view ```ts import { DataStore, compress, decompress } from "@sv443-network/userutils"; /** Example: Userscript configuration data */ interface MyConfig { foo: string; bar: number; baz: string; qux: string; } /** Default data returned by getData() calls until setData() is used and also fallback data if something goes wrong */ const defaultData: MyConfig = { foo: "hello", bar: 42, baz: "xyz", qux: "something", }; /** If any properties are added to, removed from, or renamed in the MyConfig type, increment this number */ const formatVersion = 2; /** These are functions that migrate outdated data to the latest format - make sure a function exists for every previously used formatVersion and that no numbers are skipped! */ const migrations = { // migrate from format version 0 to 1 1: (oldData: Record) => { return { foo: oldData.foo, bar: oldData.bar, baz: "world", }; }, // asynchronously migrate from format version 1 to 2 2: async (oldData: Record) => { // using arbitrary async operations for the new format: const qux = await grabQuxDataAsync(); return { foo: oldData.foo, bar: oldData.bar, baz: oldData.baz, qux, }; }, }; // You probably want to export this instance (or helper functions) so you can use it anywhere in your script: export const manager = new DataStore({ /** A unique ID for this instance */ id: "my-userscript-config", /** Default, initial and fallback data */ defaultData, /** The current version of the data format - should be a whole number that is only ever incremented */ formatVersion, /** Data format migration functions called when the formatVersion is increased */ migrations, /** If the data was saved under different ID(s) before, providing them here will make sure the data is migrated to the current ID when `loadData()` is called */ migrateIds: ["my-data", "config"], /** * Where the data should be stored. * For example, you could use `"sessionStorage"` to make the data be automatically deleted after the browser session is finished, or use `"localStorage"` if you don't have access to GM storage for some reason. */ storageMethod: "localStorage", // Compression example: // Adding the following will save space at the cost of a little bit of performance (only for the initial loading and every time new data is saved) // Feel free to use your own functions here, as long as they take in the stringified JSON and return another string, either synchronously or asynchronously // Either both of these properties or none of them should be set /** Compresses the data using the "deflate" algorithm and digests it as a string */ encodeData: (data) => compress(data, "deflate", "string"), /** Decompresses the "deflate" encoded data as a string */ decodeData: (data) => decompress(data, "deflate", "string"), }); /** Entrypoint of the userscript */ async function init() { // wait for the data to be loaded from persistent storage // if no data was saved in persistent storage before or getData() is called before loadData(), the value of options.defaultData will be returned // if the previously saved data needs to be migrated to a newer version, it will happen inside this function call const configData = await manager.loadData(); console.log(configData.foo); // "hello" // update the data configData.foo = "world"; configData.bar = 123; // save the updated data - synchronously to the cache and asynchronously to persistent storage manager.saveData(configData).then(() => { console.log("Data saved to persistent storage!"); }); // the internal cache is updated synchronously, so the updated data can be accessed before the Promise resolves: console.log(manager.getData().foo); // "world" } init(); ```


DataStoreSerializer

Signature:

new DataStoreSerializer(stores: DataStore[], options?: DataStoreSerializerOptions)

A class that manages serializing and deserializing (exporting and importing) one to infinite DataStore instances.
The serialized data is a JSON string that can be saved to a file, copied to the clipboard, or stored in any other way.
Each DataStore instance's settings like data encoding are respected and saved next to the exported data.
Also, by default a checksum is calculated and importing data with a mismatching checksum will throw an error.

The class' internal methods are all declared as protected, so you can extend this class and override them if you need to add your own functionality.

⚠️ Needs to run in a secure context (HTTPS) due to the use of the SubtleCrypto API.

The options object has the following properties:
| Property | Description | | :-- | :-- | | addChecksum? | (Optional) If set to true (default), a SHA-256 checksum will be calculated and saved with the serialized data. If set to false, no checksum will be calculated and saved. | | ensureIntegrity? | (Optional) If set to true (default), the checksum will be checked when importing data and an error will be thrown if it doesn't match. If set to false, the checksum will not be checked and no error will be thrown. If no checksum property exists on the imported data (for example because it wasn't enabled in a previous data format version), the checksum check will be skipped regardless of this setting. |


Methods:

DataStoreSerializer.serialize()

Signature: serialize(useEncoding?: boolean, stringified?: boolean): Promise<string | SerializedDataStore[]>
Serializes all DataStore instances passed in the constructor and returns the serialized data as a JSON string by deafault.
If useEncoding is set to true (default), the data will be encoded using the encodeData function set on the DataStore instance.
If stringified is set to true (default), the serialized data will be returned as a stringified JSON array, otherwise the unencoded objects will be returned in an array.

If you need a partial export, use the method DataStoreSerializer.serializePartial() instead.

Click to view the structure of the returned data. ```jsonc [ { "id": "foo-data", // the ID property given to the DataStore instance "data": "eJyrVkrKTFeyUkrOKM1LLy1WqgUAMvAF6g==", // serialized data (may be compressed / encoded or not) "formatVersion": 2, // the format version of the data "encoded": true, // only set to true if both encodeData and decodeData are set in the DataStore instance "checksum": "420deadbeef69", // property will be missing if addChecksum is set to false }, { "id": "bar-data", "data": "{\"foo\":\"hello\",\"bar\":\"world\"}", // for unencoded stores, the data will be a stringified JSON object "formatVersion": 1, "encoded": false, "checksum": "69beefdead420" } ] ```


DataStoreSerializer.serializePartial()

Signature: serializePartial(stores: string[] | ((id: string) => boolean), useEncoding?: boolean, stringified?: boolean): Promise<string | SerializedDataStore[]>
Serializes only the DataStore instances that have an ID that is included in the stores array.

The stores argument can be an array containing the IDs of the DataStore instances, or a function that takes each ID as an argument and returns a boolean, indicating whether the store should be serialized.
If useEncoding is set to true (default), the data will be encoded using the encodeData function set on the DataStore instance.
If stringified is set to true (default), the serialized data will be returned as a stringified JSON array, otherwise the unencoded objects will be returned in an array.

For more information or to export all DataStore instances, refer to the method DataStoreSerializer.serialize()


DataStoreSerializer.deserialize()

Signature: deserialize(data: string | SerializedDataStore[]): Promise<void>
Deserializes the given string or array of serialized DataStores that was created with serialize() or serializePartial() and imports the contained data into each matching DataStore instance.
In the process of importing the data, the migrations will be run, if the formatVersion property is lower than the one set on the DataStore instance.

The data parameter can be the data as a string or an array of serialized DataStores, as returned by the serialize() or serializePartial() methods.

If ensureIntegrity is set to true and the checksum doesn't match, a ChecksumMismatchError will be thrown.
If ensureIntegrity is set to false, the checksum check will be skipped entirely.
If the checksum property is missing on the imported data, the checksum check will also be skipped.
If encoded is set to true, the data will be decoded using the decodeData function set on the DataStore instance.

For only importing a subset of the serialized data, use the method DataStoreSerializer.deserializePartial() instead.


DataStoreSerializer.deserializePartial()

Signature: deserializePartial(stores: string[] | ((id: string) => boolean), data: string | SerializedDataStore[]): Promise<void>
Deserializes only the DataStore instances that have an ID that is included in the stores array.
In the process of importing the data, the migrations will be run, if the formatVersion property is lower than the one set on the DataStore instance.

The stores parameter can be an array containing the IDs of the DataStore instances, or a function that takes each ID as an argument and returns a boolean, indicating whether the store should be deserialized.
The data parameter can be the data as a string or an array of serialized DataStores, as returned by the serialize() or serializePartial() methods.

If ensureIntegrity is set to true and the checksum doesn't match, a ChecksumMismatchError will be thrown.
If ensureIntegrity is set to false, the checksum check will be skipped entirely.
If the checksum property is missing on the imported data, the checksum check will also be skipped.
If encoded is set to true, the data will be decoded using the decodeData function set on the DataStore instance.

If you want to import all serialized data, refer to the method DataStoreSerializer.deserialize()


DataStoreSerializer.loadStoresData()

Signature: loadStoresData(stores?: string[] | ((id: string) => boolean)): PromiseSettledResult<{ id: string, data: object }>[];
Loads the persistent data of the DataStore instances with IDs matching the stores parameter into the in-memory cache of each DataStore instance.
If no stores are specified, all stores will be loaded.
Also triggers the migration process if the data format has changed.
See the DataStore.loadData() method for more information.

Click to view the structure of the returned data. ```jsonc [ { "status": "fulfilled", "value": { "id": "foo-data", "data": { "foo": "hello", "bar": "world" } } }, { "status": "rejected", "reason": "Checksum mismatch for DataStore with ID \"bar-data\"!\nExpected: 69beefdead420\nHas: abcdef42" } ] ```


DataStoreSerializer.resetStoresData()

Signature: resetStoresData(stores?: string[] | ((id: string) => boolean)): PromiseSettledResult[];
Resets the persistent data of the DataStore instances with IDs matching the stores parameter to their default values.
If no stores are specified, all stores will be reset.
This affects both the in-memory cache and the persistent storage.
Any call to serialize() will then use the value of options.defaultData of the respective DataStore instance.


DataStoreSerializer.deleteStoresData()

Signature: deleteStoresData(stores?: string[] | ((id: string) => boolean)): PromiseSettledResult[];
Deletes the persistent data of the DataStore instances with IDs matching the stores parameter from the set storage method.
If no stores are specified, all stores' persistent data will be deleted.
Leaves the in-memory cache of the DataStore instances untouched.
Any call to setData() on the instances will recreate their own persistent storage data.


Example - click to view ```ts import { DataStore, DataStoreSerializer, compress, decompress } from "@sv443-network/userutils"; /** This store doesn't have migrations to run and also has no encodeData and decodeData functions */ const fooStore = new DataStore({ id: "foo-data", defaultData: { foo: "hello", }, formatVersion: 1, }); /** This store has migrations to run and also has encodeData and decodeData functions */ const barStore = new DataStore({ id: "bar-data", defaultData: { foo: "hello", }, formatVersion: 2, migrations: { 2: (oldData) => ({ ...oldData, bar: "world", }), }, encodeData: (data) => compress(data, "deflate", "string"), decodeData: (data) => decompress(data, "deflate", "string"), }); const serializer = new DataStoreSerializer([fooStore, barStore], { addChecksum: true, ensureIntegrity: true, }); async function exportMyDataPls() { // first, make sure the persistent data of all stores is loaded into their caches: await serializer.loadStoresData(); // now serialize the data: const serializedData = await serializer.serialize(); // create a file and download it: const blob = new Blob([serializedData], { type: "application/json" }); const url = URL.createObjectURL(blob); const a = document.createElement("a"); a.href = url; a.download = `data_export-${new Date().toISOString()}.json`; a.click(); a.remove(); // `serialize()` exports a stringified object that looks similar to this: // [ // { // "id": "foo-data", // "data": "{\"foo\":\"hello\"}", // not compressed or encoded because encodeData and decodeData are not set // "formatVersion": 1, // "encoded": false, // "checksum": "420deadbeef69" // }, // { // "id": "bar-data", // "data": "eJyrVkrKTFeyUkrOKM1LLy1WqgUAMvAF6g==", // compressed because encodeData and decodeData are set // "formatVersion": 2, // "encoded": true, // "checksum": "69beefdead420" // } // ] } async function importMyDataPls() { // grab the data from the file by using the system file picker or a text field or something similar const data = await getDataFromSomewhere(); try { // import the data and run migrations if necessary await serializer.deserialize(data); } catch(err) { console.error(err); alert(`Data import failed: ${err}`); } } async function resetMyDataPls() { // reset the data of all stores in both the cache and the persistent storage await serializer.resetStoresData(); } async function exportOnlyFoo() { // with the `serializePartial()` method, you can export only the data of specific stores: const serializedExample1 = await serializer.serializePartial(["foo-data"]); // or using a matcher function: const serializedExample2 = await serializer.serializePartial((id) => id.startsWith("foo")); } ```


Dialog

Signature:

new Dialog(options: DialogOptions)

A class that creates a customizable modal dialog with a title (optional), body and footer (optional).
There are tons of options for customization, like changing the close behavior, translating strings and more.

The options object has the following properties:
| Property | Description | | :-- | :-- | | id: string | A unique internal identification string for this instance. If two Dialogs share the same ID, they will overwrite each other. | | width: number | The target and maximum width of the dialog in pixels. | | height: number | The target and maximum height of the dialog in pixels. | | renderBody: () => HTMLElement \| Promise<HTMLElement> | Called to render the body of the dialog. | | renderHeader?: () => HTMLElement \| Promise<HTMLElement> | (Optional) Called to render the header of the dialog. Leave undefined for a blank header. | | renderFooter?: () => HTMLElement \| Promise<HTMLElement> | (Optional) Called to render the footer of the dialog. Leave undefined for no footer. | | closeOnBgClick?: boolean | (Optional) Whether the dialog should close when the background is clicked. Defaults to true. | | closeOnEscPress?: boolean | (Optional) Whether the dialog should close when the escape key is pressed. Defaults to true. | | destroyOnClose?: boolean | (Optional) Whether the dialog should be destroyed when it's closed. Defaults to false. | | unmountOnClose?: boolean | (Optional) Whether the dialog should be unmounted when it's closed. Defaults to true. Superseded by destroyOnClose. | | removeListenersOnDestroy?: boolean | (Optional) Whether all NanoEmitter listeners should be removed when the dialog is destroyed. Defaults to true. | | small?: boolean | (Optional) Whether the dialog should have a smaller overall appearance. Defaults to false. | | verticalAlign?: "top" \| "center" \| "bottom" | (Optional) Where to align or anchor the dialog vertically. Defaults to "center". | | strings?: Partial<typeof defaultStrings> | (Optional) Strings used in the dialog (used for translations). Defaults to the default English strings (importable with the name defaultStrings). | | dialogCss?: string | (Optional) CSS to apply to the dialog. Defaults to the default (importable with the name defaultDialogCss). |


Events:

The Dialog class inherits from NanoEmitter, so you can use all of its inherited methods to listen to the following events: | Event | Arguments | Description | | :-- | :-- | :-- | | open | void | Emitted after the dialog is opened. | | close | void | Emitted after the dialog is closed. | | render | void | Emitted after the dialog contents are rendered. | | clear | void | Emitted after the dialog contents are cleared. | | destroy | void | Emitted after the dialog is destroyed and before all listeners are removed. |


Methods:

Dialog.open()

Signature: open(): Promise<void>
Opens the dialog.
If the dialog is not mounted yet, it will be mounted before opening.


Dialog.close()

Signature: close(): void
Closes the dialog.
If options.destroyOnClose is set to true, Dialog.destroy() will be called immediately after closing.


Dialog.mount()

Signature: mount(): Promise<void>
Mounts the dialog to the DOM by calling the render functions provided in the options object.
After calling, the dialog will exist in the DOM but will be invisible until Dialog.open() is called.
Call this before opening the dialog to avoid a rendering delay.


Dialog.unmount()

Signature: unmount(): void
Closes the dialog first if it's open, then removes it from the DOM.


Dialog.remount()

Signature: remount(): Promise<void>
Unmounts and mounts the dialog again.
The render functions in the options object will be called again.
May cause a flickering effect due to the rendering delay.


Dialog.isOpen()

Signature: isOpen(): boolean
Returns true if the dialog is open, else false.


Dialog.isMounted()

Signature: isMounted(): boolean
Returns true if the dialog is mounted, else false.


Dialog.destroy()

Signature: destroy(): void
Destroys the dialog.
Removes all listeners by default and closes and unmounts the dialog.


Dialog.getCurrentDialogId()

Signature: static getCurrentDialogId(): string
Static method that returns the ID of the currently open dialog.
Needs to be called without creating an instance of the class.


Dialog.getOpenDialogs()

Signature: static getOpenDialogs(): string[]
Static method that returns an array of the IDs of all open dialogs.
Needs to be called without creating an instance of the class.

Example - click to view ```ts import { Dialog } from "@sv443-network/userutils"; const fooDialog = new Dialog({ id: "foo-dialog", width: 400, height: 300, renderHeader() { const header = document.createElement("div"); header.textContent = "This is the header"; return header; }, renderBody() { const body = document.createElement("div"); body.textContent = "This is the body"; return body; }, renderFooter() { const footer = document.createElement("div"); footer.textContent = "This is the footer"; return footer; }, closeOnBgClick: true, closeOnEscPress: true, destroyOnClose: false, unmountOnClose: true, removeListenersOnDestroy: true, small: false, verticalAlign: "center", strings: { closeDialogTooltip: "Click to close", }, dialogCss: getMyCustomDialogCss(), }); fooDialog.on("close", () => { console.log("Dialog closed"); }); fooDialog.on("open", () => { console.log("Currently open dialogs:", Dialog.getOpenDialogs()); }); fooDialog.open(); ```


Mixins

Signature:

new Mixins<
  TMixinMap extends Record<string, (arg: any, ctx?: any) => any>,
>(
  config?: Partial<MixinsConstructorConfig>,
)

A class that provides a way to apply multiple mixin functions to any value, which is a convenient way of letting multiple sources modify the same value in a controlled way.

In a day-to-day example, this class could be used to manage a configuration object that is modified by multiple sources with different and varying priorities, conditions and availability.
This could be used for a plugin system, for example, where multiple plugins are allowed to modify the same object or value, with much more control about how they override or get combined with each other.

It gives you utmost flexibility, as you can either use the default order and apply changes from all sources, or you can tweak the priority and stop propagation at any point in the chain.
This class might be too "barebones" for some use cases, but it can be easily extended to fit your needs, like constraining the priority to a certain range, reserving certain priorities or keys, or adding more complex conditions for stopping the propagation. The world is your oyster.

The TMixinMap template generic is used to define the mixin functions that can be applied to the value.
It needs to be an object where the keys are the mixin names and the values are functions that take the value to be modified as the first argument and an optional context object as the second argument and returns the modified value.
Important: the first argument and return type need to be the same. Also, if a context object is defined, it must be passed as the third argument in the resolve() method.

The properties of the MixinsConstructorConfig object in the constructor are: | Property | Description | | :-- | :-- | | autoIncrementPriority? | If true, when no priority is specified, an auto-incrementing integer priority will be used (unique per mixin key). Defaults to false. | | defaultPriority? | The default priority for mixins that do not specify one. Defaults to 0. | | defaultStopPropagation? | The default stopPropagation value for mixins that do not specify one. Defaults to false. | | defaultSignal? | The default AbortSignal for mixins that do not specify one. Defaults to undefined. |


Methods:

Mixins.resolve()

Signature: resolve<TArg extends any, TCtx extends any>(mixinKey: string, inputValue: TArg, inputCtx?: TCtx): TArg | Promise<TArg>
Applies all mixin functions that were registered with add() for the given mixin key to transform the input value.
Goes in order of highest to lowest priority and returns the transformed value, which has to be of the same type as the input value.
If no mixin functions are registered for the given key, the input value will be returned unchanged.

If some of the mixins are async (return a Promise), the resolve() method will also return a Promise that resolves to the final value.
If a mixin is defined as async but none of the registered functions for it return a Promise in add(), the returned value will not be a Promise. With await, this doesn't matter, but the .then() method will not work in this case and will need an explicit wrapping in Promise.resolve().


Mixins.add()

Signature: add<TArg extends any, TCtx extends any>(mixinKey: string, mixinFn: (arg: TArg, ctx?: TCtx) => TArg | Promise<TArg>, config?: Partial<MixinConfig>): () => void
Registers a mixin function for the given key.
The function will be called with the input value (possibly modified by previous mixins) and possibly a context object.
When a value for the context parameter is defined in the main generic of the Mixins class, the ctx parameter will be required. Otherwise it should always be unspecified.

If the mixin function is async, it should return a Promise that resolves to the modified value.
It will also cause the resolve() method to return a Promise that resolves to the final value.
In TypeScript, it is extremely important to mark the return type of the function as a Promise in the constructor's generic parameter if the function can potentially be async.
It doesn't have to necessarily return an async value, but marking it as such means there is a possibility of it.

Mixins with the highest priority will be applied first. If two or more mixins share the exact same priority, they will be executed in order of registration (first come, first serve).
If a mixin has stopPropagation set, the chain will immediately stop after it has finished and the value resolution will end there.
To conditionally apply mixins (enable/disable them), you can switch between returning the input value (effectively disabled) and the modified value based on a condition supplied by the context object.

Returns a function that can be called to remove the mixin function from the list of registered mixins.
This is an alternative to providing a signal property in the config object, which allows for removing many different mixins from multiple instances with the same AbortSignal.

To stop a mixin chain at any point, add a mixin with the desired priority and a function that just returns the input value without modifying it and with the stopPropagation property set to true.
For example, if you need to stop the chain after the mixins with the priorities 0, but before 1, use the priority 0.5 for the stopping mixin.

The properties of the MixinConfig object are: | Property | Description | | :-- | :-- | | priority? | The higher, the earlier the mixin will be applied. Supports floating-point and negative numbers too. 0 by default. | | stopPropagation? | If true, no further mixins will be applied after this one. | | signal? | If set, the mixin will only be applied if the given signal is not yet aborted. Allows for better orchestration than with the cleanup functions returned by add() in some cases. |


Mixins.list()

Signature: list(): Array<{ key: string; } & MixinConfig>
Returns an array of objects that contain the mixin keys and their configuration objects.
Doesn't return the mixin functions themselves.


Simple Example - click to view ```ts import { Mixins } from "@sv443-network/userutils"; // create Mixins instance: const myMixins = new Mixins<{ /** Here is a perfect place to describe what your value does and give ideas on how to modify it */ myValue: (val: number, ctx: { myFactor: number }) => Promise; // ^ if a function is declared as returning a Promise, the Mixins.add() method will accept functions that return either T or Promise }>(); // register mixin functions: myMixins.add("myValue", (val, { myFactor }) => val * myFactor); // source 1 (priority 0, index 0) // myValue returns a Promise in the constructor generic parameter above, so mixin functions can be either sync or async: myMixins.add("myValue", (val) => Promise.resolve(val + 1)); // source 2 (priority 0, index 1) // when passing a number instead of the object, the default config will be used and the number will be treated as the priority: myMixins.add("myValue", (val) => val * 2, 1); // source 3 (priority 1) // apply mixins and transform the input value: // since some of the mixin functions are async, the result will be a Promise: const result = await myMixins.resolve("myValue", 10, { myFactor: 0.75 }); // order of operations: // 1. inputVal = 10 // 2. 10 * 2 = 20 (source 3 mixin) // 3. 20 * 0.75 = 15 (source 1 mixin) // 4. 15 + 1 = 16 (source 2 mixin) // result = 16 ```


Advanced Example - click to view ```ts import { Mixins } from "@sv443-network/userutils"; const ac = new AbortController(); // if removeAllMixins() is called, all mixins will be removed from the myMixins instance: const { abort: removeAllMixins } = ac; // create Mixins instance with auto-incrementing priority: const myMixins = new Mixins<{ /** Here is a perfect place to describe what your value does and give ideas on how to modify it */ foo: (val: number) => number; /** It is especially useful to document your mixins in an environment with user submitted mods/plugins */ bar: (v: string, ctx: { baz: number }) => Promise; /** * In this example, to calculate the gravity of the player character in a game engine, mods could interject and modify the gravity value. * In this JSDoc comment, you should explain the default value, the general range of values and the effect of the value on the game. * You should also explain the context object and its properties. */ playerGravity: (val: number, ctx: { base: 1.575 }) => number; /** * All JS types can be passed, not just JSON-serializable types, so you can also use mixins to modify an object. * Also, you are able to pass complex objects in the context parameter to allow for more advanced modifications and multidirectional data flow. */ playerProps: (val: PlayerProps, ctx: { player: Player, lobby: Lobby, currentTick: bigint, pauseGame: () => void }) => PlayerProps; }>({ autoIncrementPriority: true, defaultSignal: ac.signal, }); // foo: // main function: function calcFoo(val: number) { // order of operations: // 1. val = val ** 2 // 2. val / 2 (source 2 mixin) // 3. val * 2 (source 3 mixin) // 4. val + 1 (source 1 mixin) return myMixins.resolve("foo", val ** 2); } // mixin from source 1 (priority 0): myMixins.add("foo", (val) => { return val + 1; }); // mixin from source 2 (highest possible priority): myMixins.add("foo", (val) => { return val / 2; }, { // use highest possible priority (highly discouraged unless it's absolutely necessary): priority: Number.MAX_SAFE_INTEGER, }); // mixin from source 3 (priority 1): myMixins.add("foo", (val) => { return val * 2; }); getFoo(10); // 10 ** 2 / 2 * 2 + 1 = 101 // bar: // some global variable that will be provided as context to the mixin: var baz = 1337; // main function: async function getBar(val: string) { // order of operations: // 1. val (source 2 mixin) // 2. `${val}-${baz}` (source 3 mixin with stopPropagation) // 3. (skipped) (source 1 mixin) // result: "Hello-1337" // context object is mandatory because of the generic type at `new Mixins<...>()`: // also, resolve returns a Promise because the mixin function signature is async: return await myMixins.resolve("bar", val, { baz }); } // mixin from source 1 (priority 0): myMixins.add("bar", (val) => `*this will never be applied* ${val}`); // mixin from source 2 (priority 1): // while baz is >= 1000, this mixin is practically disabled: myMixins.add("bar", (val, ctx) => { if(ctx.baz < 1000) return `${val} < 1000`; // disable this mixin if baz >= 1000 by returning the unmodified input value: return val; }, { priority: 1, }); const acBarSrc3 = new AbortController(); const { abort: removeBarSrc3 } = acBarSrc3; // mixin from source 3 (priority 0.5 & stopPropagation): myMixins.add("bar", (val, ctx) => new Promise((resolve) => { // async mixin chains allow for lazy-loading and other async operations: setTimeout(() => { resolve(`${val}-${ctx.baz}`); }, 1000); }), { priority: 0.5, stopPropagation: true, signal: acBarSrc3.signal, }); // applies source 2 (practically disabled) and source 3: await getBar("Hello"); // "Hello-1337" // remove source 3 from "bar" mixins and set baz < 1000: removeBarSrc3(); baz = 999; // only source 2 is left: await getBar("Hello"); // "Hello < 1000" ```


NanoEmitter

Signature:

new NanoEmitter<TEventMap = EventsMap>(options?: NanoEmitterOptions)

A class that provides a minimalistic event emitter with a tiny footprint powered by nanoevents.
The TEventMap generic is used to define the events that can be emitted and listened to.

The main intention behind this class is to extend it in your own classes to provide a simple event system directly built into the class.
However in a functional environment you can also just create instances for use as standalone event emitters throughout your project.

The options object has the following properties: | Property | Description | | :-- | :-- | | publicEmit?: boolean | (Optional) If set to true, allows emitting events through the public method emit() (false by default). |

Methods:

NanoEmitter.on()

Signature: on<K extends keyof TEventMap>(event: K, listener: TEventMap[K]): void
Registers a listener function for the given event.
May be called multiple times for the same event.


NanoEmitter.once()

Signature: once<K extends keyof TEventMap>(event: K, listener: TEventMap[K]): void
Registers a listener function for the given event that will only be called once.


NanoEmitter.emit()

Signature: emit<K extends keyof TEventMap>(event: K, ...args: Parameters<TEventMap[K]>): boolean
Emits an event with the given arguments from outside the class instance if publicEmit is set to true.
If publicEmit is set to true, this method will return true if the event was emitted.
If it is set to false, it will always return false and you will need to use this.events.emit() from inside the class instead.


NanoEmitter.unsubscribeAll()

Signature: unsubscribeAll(): void
Removes all listeners from all events.


Object oriented example - click to view ```ts import { NanoEmitter } from "@sv443-network/userutils"; // map of events for strong typing - the functions always return void interface MyEventMap { foo: (bar: string) => void; baz: (qux: number) => void; } class MyClass extends NanoEmitter { constructor() { super({ // allow emitting events from outside the class body: publicEmit: true, }); // the class can also listen to its own events: this.once("baz", (qux) => { console.log("baz event (inside, once):", qux); }); } public doStuff() { // any call to the public emit() method, even when inside the own class, won't work if publicEmit is set to false: this.emit("foo", "hello"); this.emit("baz", 42); this.emit("foo", "world"); // this one will always work when used inside the class and functions identically: this.events.emit("baz", 69); } } const myInstance = new MyClass(); myInstance.doStuff(); // listeners attached with on() can be called multiple times: myInstance.on("foo", (bar) => { console.log("foo event (outside):", bar); }); // throws a TS error since `events` is protected, but technically still works in JS: myInstance.events.emit("foo", "hello"); // only works because publicEmit is set to true: myInstance.emit("baz", "hello from the outside"); // remove all listeners: myInstance.unsubscribeAll(); ```


Functional example - click to view ```ts import { NanoEmitter } from "@sv443-network/userutils"; // map of events for strong typing - the functions always return void interface MyEventMap { foo: (bar: string) => void; baz: (qux: number) => void; } const myEmitter = new NanoEmitter({ // very important for functional usage - allow emitting events from outside the class body: publicEmit: true, }); myEmitter.on("foo", (bar) => { console.log("foo event:", bar); }); myEmitter.once("baz", (qux) => { console.log("baz event (once):", qux); }); function doStuff() { // only works if publicEmit is set to true myEmitter.emit("foo", "hello"); myEmitter.emit("baz", 42); myEmitter.emit("foo", "world"); myEmitter.emit("baz", 69); myEmitter.emit("foo", "hello from the outside"); myEmitter.unsubscribeAll(); } doStuff(); ```


Debouncer

Signature:

new Debouncer<TArgs = any>(timeout?: number, type?: "immediate" | "idle")

A class that debounces function calls to prevent them from being executed too often.
The debouncer will wait for the specified timeout between calls before executing the registered listener functions.
This is especially useful when dealing with events that fire rapidly, like "scroll", "resize", "mousemove", etc.

If creating a whole class is too much overhead for your use case, you can also use the standalone function debounce().
It works similarly to other debounce implementations like Lodash's _.debounce().

If timeout is not provided, it will default to 200 milliseconds.
If type isn't provided, it will default to "immediate".

The type parameter can be set to "immediate" (default and recommended) to let the first call through immediately and then queue the following calls until the timeout is over.

If set to "idle", the debouncer will wait until there is a pause of the given timeout length before executing the queued call.
Note that this might make the calls be queued up for all eternity if there isn't a long enough gap between them.

See the below diagram for a visual representation of the different types.

Diagram - click to view ![Debouncer type diagram](./.github/assets/debounce.png)


Events:

The Debouncer class inherits from NanoEmitter, so you can use all of its inherited methods to listen to the following events: | Event | Arguments | Description | | :-- | :-- | :-- | | call | ...TArgs[], same as addListener() and call() | Emitted when the debouncer triggers and calls all listener functions, as an alternative to the callback-based addListener() method. | | change | timeout: number, type: "immediate" \| "idle" | Emitted when the timeout or type settings were changed. |


Methods:

Debouncer.addListener()

Signature: addListener(fn: ((...args: TArgs[]) => void | unknown)): void
Adds a listener function that will be called on timeout.
You can attach as many listeners as you want and they will all be called synchronously in the order they were added.


Debouncer.removeListener()

Signature: removeListener(fn: ((...args: TArgs[]) => void | unknown)): void
Removes the listener with the specified function reference.


Debouncer.removeAllListeners()

Signature: removeAllListeners(): void
Removes all listeners.


Debouncer.call()

Signature: call(...args: TArgs[]): void
Use this to call the debouncer with the specified arguments that will be passed to all listener functions registered with addListener().
Not every call will trigger the listeners - only when there is no active timeout.
If the timeout is active, the call will be queued until it either gets overridden by the next call or the timeout is over.


Debouncer.getListeners()

Signature: getListeners(): ((...args: TArgs[]) => void | unknown)[]
Returns an array of all registered listener functions.


Debouncer.setTimeout()

Signature: setTimeout(timeout: number): void
Changes the timeout for the debouncer.


Debouncer.getTimeout()

Signature: getTimeout(): number
Returns the current timeout.


Debouncer.isTimeoutActive()

Signature: isTimeoutActive(): boolean
Returns true if the timeout is currently active, meaning any call to the call() method will be queued.


Debouncer.setType()

Signature: setType(type: "immediate" | "idle"): void
Changes the edge type for the debouncer.


Debouncer.getType()

Signature: getType(): "immediate" | "idle"
Returns the current edge type.


Example - click to view ```ts import { Debouncer } from "@sv443-network/userutils"; const deb = new Debouncer(); // defaults to 200ms and "immediate" // register a function to be called when the debouncer triggers deb.addListener(onResize); window.addEventListener("resize", (evt) => { // arguments will be passed along to all registered listeners deb.call(evt); }); function onResize(evt: Event) { console.log("Resized to:", window.innerWidth, "x", window.innerHeight); // timeout and type can be modified after the fact: deb.setTimeout(500); deb.setType("idle"); } // call these from anywhere else to detach the registered listeners: function removeResizeListener() { deb.removeListener(onResize); } function removeAllListeners() { deb.removeAllListeners(); } // or using NanoEmitter's event system: deb.on("call", (...args) => { console.log("Debounced call executed with:", args); }); deb.on("change", (timeout, type) => { console.log("Timeout changed to:", timeout); console.log("Edge type changed to:", type); }); ```


debounce()

Signature:

debounce<
  TFunc extends ((...args: TArgs[]) => void | unknown),
  TArgs = any
> (
  fn: TFunc,
  timeout?: number,
  type?: "immediate" | "idle"
): TFunc & { debouncer: Debouncer }

A standalone function that debounces a given function to prevent it from being executed too often.
The function will wait for the specified timeout between calls before executing the function.
This is especially useful when dealing with events that fire rapidly, like "scroll", "resize", "mousemove", etc.

This function works in the same way as the Debouncer class, but is a more convenient wrapper for less complex use cases.
Still, you will have access to the created Debouncer instance via the debouncer prop on the returned function should you need it.

If timeout is not provided, it will default to 200 milliseconds.
If type isn't provided, it will default to "immediate".

The type parameter can be set to "immediate" (default and recommended) to let the first call through immediately and then queue the following calls until the timeout is over.

If set to "idle", the debouncer will wait until there is a pause of the given timeout length before executing the queued call.
Note that this might make the calls be queued up for all eternity if there isn't a long enough gap between them.

See the below diagram for a visual representation of the different types.

Diagram - click to view ![Debouncer type diagram](./.github/assets/debounce.png)
Example - click to view ```ts import { debounce } from "@sv443-network/userutils"; // simple example: window.addEventListener("resize", debounce((evt) => { console.log("Resized to:", window.innerWidth, "x", window.innerHeight); })); // or if you need access to the Debouncer instance: function myFunc(iteration: number) { // for the edge type "immediate", iteration 0 and 19 will *always* be called // this is so you can react immediately and always have the latest data at the end console.log(`Call #${iteration} went through!`); } // debouncedFunction can be called at very short intervals but will never let calls through twice within 0.5s: const debouncedFunction = debounce(myFunc, 500); function increaseTimeout() { // instance can be accessed on the function returned by debounce() debouncedFunction.debouncer.setTimeout(debouncedFunction.debouncer.getTimeout() + 100); } // and now call the function a bunch of times with varying intervals: let i = 0; function callFunc() { debouncedFunction(i, Date.now()); i++; // call the function 20 times with a random interval between 0 and 1s (weighted towards the lower end): if(i < 20) setTimeout(callFunc, Math.floor(1000 * Math.pow(Math.random(), 2.5))); } // same as with Debouncer, you can use NanoEmitter's event system: debouncedFunction.debouncer.on("call", (...args) => { console.log("Debounced call executed with:", args); }); debouncedFunction.debouncer.on("change", (timeout, type) => { console.log("Timeout changed to:", timeout); console.log("Edge type changed to:", type); }); ```


autoPlural()

Signature:

autoPlural(
  term: Stringifiable,
  num: number | Array | NodeList | { length: number } | { count: number } | { size: number },
  pluralType?: "auto" | "-s" | "-ies"
): string

Pluralizes a Stringifiable value if the given number is not 1.
If an array or NodeList or object with either a length, count or size property is passed, the amount of contained items will be used.
Iterables will not work until converted to an array (with Array.from() or [...iterable]).

If pluralType is set to "auto" (default), the function will try to guess the correct plural form.
If set to -s, the string will always be pluralized with an s.
If set to -ies, the string will be pluralized by removing the last character and adding ies.
If set to anything else, the word will be returned as-is.

Example - click to view ```ts import { autoPlural } from "@sv443-network/userutils"; autoPlural("red apple", 0); // "red apples" autoPlural("red apple", 1); // "red apple" autoPlural("red apple", 2); // "red apples" // The default `pluralType` ("auto") switches suffix when the word ends with y: autoPlural("category", 1); // "category" autoPlural("category", 2); // "categories" // Stringifiable objects are also accepted: autoPlural({ toString: () => "category" }, 2); // "categories" autoPlural(new Map(), 2); // "[object Map]s" // The passed `num` object just needs to have a numeric length, count or size property: autoPlural("element", document.querySelectorAll("html")); // "element" autoPlural("element", document.querySelectorAll("*")); // "elements" const items = [1, 2, 3, 4, "foo", "bar"]; console.log(items.length, autoPlural("item", items)); // "6 items" // And you can also force pluralization with one or the other if needed: autoPlural("category", 1, "-s"); // "category" autoPlural("category", 2, "-s"); // "categorys" autoPlural("apple", 1, "-ies"); // "apply" autoPlural("apple", 2, "-ies"); // "applies" ```


pauseFor()

Signature:

pauseFor(time: number, abortSignal?: AbortSignal, rejectOnAbort?: boolean): Promise<void>

Pauses async execution for a given amount of time.
If an AbortSignal is passed, the pause will be cut short when the signal is aborted.
By default, this will resolve the promise, but you can set rejectOnAbort to true to reject it instead.

Example - click to view ```ts import { pauseFor } from "@sv443-network/userutils"; async function run() { console.log("Hello"); await pauseFor(3000); // waits for 3 seconds console.log("World"); // can also be cut short manually: const controller = new AbortController(); setTimeout(() => controller.abort(), 1000); await pauseFor(2_147_483_647, controller.signal); // (maximum possible timeout) console.log("This gets printed after just 1 second"); } ```


fetchAdvanced()

Signature:

fetchAdvanced(input: string | Request | URL, options?: {
  timeout?: number,
  // any other options from fetch()
}): Promise<Response>

A drop-in replacement for the native fetch() function that adds a timeout property.
The timeout will default to 10 seconds if left undefined. Set it to a negative number to disable the timeout.
Pass an AbortController's signal to the signal property to be able to abort the request manually in addition to the automatic timeout.

Example - click to view ```ts import { fetchAdvanced } from "@sv443-network/userutils"; const controller = new AbortController(); fetchAdvanced("https://jokeapi.dev/joke/Any?safe-mode&format=json", { // times out after 5 seconds: timeout: 5000, // also accepts any other fetch options like headers and signal: headers: { "Accept": "application/json", }, // makes the request abortable: signal: controller.signal, }).then(async (response) => { console.log("Fetch data:", await response.json()); }).catch((err) => { console.error("Fetch error:", err); }); // can also be aborted manually before the timeout is reached: document.querySelector("button#cancel")?.addEventListener("click", () => { controller.abort(); }); ```


insertValues()

Signature:

insertValues(input: string, ...values: Stringifiable[]): string

Inserts values into a string in the format %n, where n is the number of the value, starting at 1.
The values will be stringified using toString() (see Stringifiable) before being inserted into the input string.
If not enough values are passed, the remaining placeholders will be left untouched.

Example - click to view ```ts import { insertValues } from "@sv443-network/userutils"; insertValues("Hello, %1!", "World"); // "Hello, World!" insertValues("Hello, %1! My name is %2.", "World", "John"); // "Hello, World! My name is John." insertValues("Testing %1", { toString: () => "foo" }); // "Testing foo" // using an array for the values and not passing enough arguments: const values = ["foo", "bar", "baz"]; insertValues("Testing %1, %2, %3 and %4", ...values); // "Testing foo, bar and baz and %4" ```


compress()

Signatures:

// return as a base64 string:
compress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType?: "base64"): Promise<string>
// return as an ArrayBuffer / Uint8Array:
compress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType: "arrayBuffer"): Promise<ArrayBuffer>

Compresses a string or ArrayBuffer using the specified compression format. Most browsers should support at least gzip, deflate and deflate-raw.
The outputType dictates which format the output will be in. It will default to base64 if left undefined.

⚠️ You need to provide the @grant unsafeWindow directive if you are using the base64 output type or you will get a TypeError.
⚠️ Not all browsers might support compression. Please check on this page for compatibility and supported compression formats.

Example - click to view ```ts import { compress } from "@sv443-network/userutils"; // using gzip: const fooGz = await compress("Hello, World!", "gzip"); const barGz = await compress("Hello, World!".repeat(20), "gzip"); // not as efficient with short strings but can save quite a lot of space with larger strings, see the difference between these two: console.log(fooGz); // "H4sIAAAAAAAAE/NIzcnJ11EIzy/KSVEEANDDSuwNAAAA" console.log(barGz); // "H4sIAAAAAAAAE/NIzcnJ11EIzy/KSVH0GJkcAKOPcmYEAQAA" // depending on the type of data you might want to use a different compression format like deflate: const fooDeflate = await compress("Hello, World!", "deflate"); const barDeflate = await compress("Hello, World!".repeat(20), "deflate"); // again, it's not as efficient initially but gets better with longer inputs: console.log(fooDeflate); // "eJzzSM3JyddRCM8vyklRBAAfngRq" console.log(barDeflate); // "eJzzSM3JyddRCM8vyklR9BiZHAAIEVg1" ```


decompress()

Signatures:

// return as a string:
decompress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType?: "string"): Promise<string>
// return as an ArrayBuffer / Uint8Array:
decompress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType: "arrayBuffer"): Promise<ArrayBuffer>

Decompresses a base64 string or ArrayBuffer that has been previously compressed using the specified compression format. Most browsers should support at least gzip, deflate and deflate-raw.
The outputType dictates which format the output will be in. It will default to string if left undefined.

⚠️ You need to provide the @grant unsafeWindow directive if you are using the string output type or you will get a TypeError.
⚠️ Not all browsers might support decompression. Please check on this page for compatibility and supported compression formats.

Example - click to view ```ts import { compress, decompress } from "@sv443-network/userutils"; const compressed = await compress("Hello, World!".repeat(20), "gzip"); console.log(compressed); // "H4sIAAAAAAAAE/NIzcnJ11EIzy/KSVH0GJkcAKOPcmYEAQAA" const decompressed = await decompress(compressed, "gzip"); console.log(decompressed); // "Hello, World!" * 20 ```


computeHash()

Signature:

computeHash(input: string | ArrayBuffer, algorithm?: string): Promise<string>

Computes a hash / checksum of a string or ArrayBuffer using the specified algorithm ("SHA-256" by default).
The algorithm must be supported by the SubtleCrypto API.

⚠️ This function needs to be called in a secure context (HTTPS) due to the use of the SubtleCrypto API.
⚠️ If you use this for cryptography, make sure to use a secure algorithm (under no circumstances use SHA-1) and to salt your input data.

Example - click to view ```ts import { computeHash } from "@sv443-network/userutils"; async function run() { const hash1 = await computeHash("Hello, World!"); const hash2 = await computeHash("Hello, World!"); console.log(hash1); // dffd6021bb2bd5b0af676290809ec3a53191dd81c7f70a4b28688a362182986f console.log(hash1 === hash2); // true (same input = same output) const hash3 = await computeHash("Hello, world!"); // lowercase "w" console.log(hash3); // 315f5bdb76d078c43b8ac0064e4a0164612b1fce77c869345bfc94c75894edd3 } run(); ```


randomId()

Signature:

randomId(length?: number, radix?: number, enhancedEntropy?: boolean, randomCase?: boolean): string

Generates a random ID of a given length and radix (base).

The default length is 16 and the default radix is 16 (hexadecimal).
You may change the radix to get digits from different numerical systems.
Use 2 for binary, 8 for octal, 10 for decimal, 16 for hexadecimal and 36 for alphanumeric.

If enhancedEntropy is set to true (false by default), the Web Crypto API is used for generating the random numbers.
Note that this makes the function call take longer, but the generated IDs will have a higher entropy.

If randomCase is set to true (which it is by default), the generated ID will contain both upper and lower case letters.
This randomization is also affected by the enhancedEntropy setting, unless there are no alphabetic characters in the output in which case it will be skipped.

Throws a RangeError if the length is less than 1 or the radix is less than 2 or greater than 36.

⚠️ This is not suitable for generating anything related to cryptography! Use SubtleCrypto's generateKey() for that instead.

Example - click to view ```ts import { randomId } from "@sv443-network/userutils"; randomId(); // "1bda419a73629d4f" (length 16, radix 16) randomId(10); // "f86cd354a4" (length 10, radix 16) randomId(10, 2); // "1010001101" (length 10, radix 2) randomId(10, 10); // "0183428506" (length 10, radix 10) randomId(10, 36, false, true); // "z46jFPa37R" (length 10, radix 36, random case) function benchmark(enhancedEntropy: boolean, randomCase: boolean) { const timestamp = Date.now(); for(let i = 0; i < 10_000; i++) randomId(16, 36, enhancedEntropy, randomCase); console.log(`Generated 10k in ${Date.now() - timestamp}ms`) } // using Math.random(): benchmark(false, false); // Generated 10k in 239ms benchmark(false, true); // Generated 10k in 248ms // using crypto.getRandomValues(): benchmark(true, false); // Generated 10k in 1076ms benchmark(true, true); // Generated 10k in 1054ms // 3rd and 4th have a similar time, but in reality the 4th blocks the event loop for much longer ```


consumeGen()

Signature:

consumeGen(valGen: ValueGen<any>): Promise<any>

Asynchronously turns a ValueGen into its final value.
ValueGen allows for tons of flexibility in how the value can be obtained. Calling this function will resolve the final value, no matter in what form it was passed.

Example - click to view ```ts import { consumeGen, type ValueGen } from "@sv443-network/userutils"; async function doSomething(value: ValueGen) { // type gets inferred as `number` because `value` is typed as a `ValueGen` above const finalValue = await consumeGen(value); console.log(finalValue); } // the following are all valid and yield 42: doSomething(42); doSomething(() => 42); doSomething(Promise.resolve(42)); doSomething(async () => 42); // throws a TS error: doSomething("foo"); ```


consumeStringGen()

Signature:

consumeStringGen(strGen: StringGen): Promise<string>

Asynchronously turns a StringGen into its final string value.
StringGen allows for tons of flexibility in how the string can be obtained. Calling this function will resolve the final string.
Optionally you can use the template parameter to define the union of strings that the StringGen should yield.

Example - click to view ```ts import { consumeStringGen, type StringGen } from "@sv443-network/userutils"; export class MyTextPromptThing { // full flexibility on how the string can be passed to the constructor, // because it can be obtained synchronously or asynchronously, // in string or function form: constructor(private text: StringGen) {} /** Shows the prompt dialog */ public async showPrompt() { const promptText = await consumeStringGen(this.text); const promptHtml = promptText.trim().replace(/\n/gm, "
"); // ... } } // all valid: const myText = "Hello, World!"; new MyTextPromptThing(myText); new MyTextPromptThing(() => myText); new MyTextPromptThing(Promise.resolve(myText)); new MyTextPromptThing(async () => myText); // throws a TS error: new MyTextPromptThing(420); ```


getListLength()

Signature:

getListLength(obj: ListWithLength, zeroOnInvalid?: boolean): number

Returns the length of the given list-like object (anything with a numeric length, size or count property, like an array, Map or NodeList).
Refer to the ListWithLength type for more info.

If the object doesn't have any of these properties, it will return 0 by default.
Set zeroOnInvalid to false to return NaN instead of 0 if the object doesn't have any of the properties.

Example - click to view ```ts import { getListLength } from "@sv443-network/userutils"; getListLength([1, 2, 3]); // 3 getListLength("Hello, World!"); // 13 getListLength(document.querySelectorAll("body")); // 1 getListLength(new Map([["foo", "bar"], ["baz", "qux"]])); // 2 getListLength({ size: 42 }); // 42 // returns 0 by default: getListLength({ foo: "bar" }); // 0 // can return NaN instead: getListLength({ foo: "bar" }, false); // NaN ```


purifyObj()

Signature:

purifyObj<TObj extends object>(obj: TObj): TObj

Turns the passed object into a "pure" object without a prototype chain, meaning it won't have any default properties like toString, __proto__, __defineGetter__, etc.
This could be useful to prevent prototype pollution attacks or to clean up object literals, at the cost of being harder to work with in some cases.
It also effectively transforms a Stringifiable value into one that will throw a TypeError when stringified instead of defaulting to [object Object]

Example - click to view ```ts import { purifyObj } from "@sv443-network/userutils"; const impureObj = { foo: "bar", }; console.log(impureObj.toString); // [Function: toString] console.log(impureObj.__proto__); // { ... } console.log(impureObj.__defineGetter__); // [Function: __defineGetter__] console.log(`${impureObj}`); // "[object Object]" const pureObj = purifyObj(impureObj); console.log(pureObj.toString); // undefined console.log(pureObj.__proto__); // undefined console.log(pureObj.__defineGetter__); // undefined console.log(`${pureObj}`); // TypeError: Cannot convert object to string ```



Arrays:

randomItem()

Signature:

randomItem(array: Array): any

Returns a random item from an array.
Returns undefined if the array is empty.

Example - click to view ```ts import { randomItem } from "@sv443-network/userutils"; randomItem(["foo", "bar", "baz"]); // "bar" randomItem([ ]); // undefined ```


randomItemIndex()

Signature:

randomItemIndex(array: Array): [item: any, index: number]

Returns a tuple of a random item and its index from an array.
If the array is empty, it will return undefined for both values.

Example - click to view ```ts import { randomItemIndex } from "@sv443-network/userutils"; randomItemIndex(["foo", "bar", "baz"]); // ["bar", 1] randomItemIndex([ ]); // [undefined, undefined] // using array destructuring: const [item, index] = randomItemIndex(["foo", "bar", "baz"]); // ["bar", 1] // or if you only want the index: const [, index] = randomItemIndex(["foo", "bar", "baz"]); // 1 ```


takeRandomItem()

Signature:

takeRandomItem(array: Array): any

Returns a random item from an array and mutates the array by removing the item.
Returns undefined if the array is empty.

Example - click to view ```ts import { takeRandomItem } from "@sv443-network/userutils"; const arr = ["foo", "bar", "baz"]; takeRandomItem(arr); // "bar" console.log(arr); // ["foo", "baz"] ```


randomizeArray()

Signature:

randomizeArray(array: Array): Array

Returns a copy of an array with its items in a random order.
If the array is empty, a new, empty array will be returned.

Example - click to view ```ts import { randomizeArray } from "@sv443-network/userutils"; const foo = [1, 2, 3, 4, 5, 6]; console.log(randomizeArray(foo)); // [3, 1, 5, 2, 4, 6] console.log(randomizeArray(foo)); // [4, 5, 2, 1, 6, 3] console.log(foo); // [1, 2, 3, 4, 5, 6] - original array is not mutated ```



Translation:

This is a very lightweight translation function that can be used to translate simple strings.
Pluralization is not supported out of the box, but can be achieved manually by adding a suffix to the translation keys. See the example section of tr.addTranslations() for an example on how this might be done.


tr.for()

Signature:

tr.for<TTrKey extends string = string>(language: string, key: TTrKey, ...args: Stringifiable[]): string

Returns the translation for a given key in the specified language.
If the key does not exist in the current language nor the fallback language set by tr.setFallbackLanguage(), the key itself will be returned.
The args parameter is used for argument insertion, provided a transform function was set up via tr.addTransform().

You should probably prefer to use tr.use(), as it provides a more convenient way to translate multiple strings without having to repeat the language parameter.

The generic TTrKey can be used to enforce type safety for the keys.
You can pass the result of the generic type TrKeys to easily generate a union type of all keys in the given translation object.

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; tr.addTranslations("en", { hello: "Hello, World!", goodbye: "Goodbye, World!", }); tr.addTranslations("de", { hello: "Hallo, Welt!", // goodbye is missing here }); tr.setFallbackLanguage("en"); tr.for("en", "hello"); // "Hello, World!" tr.for("de", "hello"); // "Hallo, Welt!" // these calls fall back to "en": tr.for("de", "goodbye"); // "Goodbye, World!" tr.for(undefined, "goodbye"); // "Goodbye, World!" ```


tr.use()

Signature:

tr.use<TTrKey extends string = string>(language: string): (key: TTrKey, ...args: Stringifiable[]) => string

Returns a function that can be used to translate strings in the specified language.
This allows you to only specify the language once and then translate multiple strings without having to repeat the language parameter.
The returned function works exactly like tr.for(), minus the language parameter.

The generic TTrKey can be used to enforce type safety for the keys.
You can pass the result of the generic type TrKeys to easily generate a union type of all keys in the given translation object.

Example - click to view ```ts import { tr, type TrKeys } from "@sv443-network/userutils"; const transEn = { hello: "Hello, World!", } as const; tr.addTranslations("en", transEn); // to be loaded in from a DataStore or `navigator.language` or similar: let currentLanguage = "en"; function greet() { const t = tr.use>(currentLanguage); // very concise and easy to use: t("hello"); // "Hello, World!" } ```


tr.hasKey()

Signature:

tr.hasKey<TTrKey extends string = string>(language: string | undefined, key: TTrKey): boolean

Returns true if the given key exists in the specified language, else false.
If no language parameter was provided, it will default to the fallback language set by tr.setFallbackLanguage().

The generic TTrKey can be used to enforce type safety for the keys.
You can pass the result of the generic type TrKeys to easily generate a union type of all keys in the given translation object.

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; tr.addTranslations("en", { hello: "Hello, World!", }); tr.hasKey("en", "hello"); // true tr.hasKey("en", "goodbye"); // false ```


tr.addTranslations()

Signature:

tr.addTranslations(language: string, translations: TrObject): void

Registers a translation object for the given language.
The translation object should be a key-value pair object where the keys are strings and the values are the translation strings.
The object can be flat or infinitely nested, but it may only contain JSON-serializable values.
If the object is nested, the keys are joined with a dot (.) to form the final key.

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; const trEn = { hello: "Hello, World!", nested: { key: "This is a nested key", apples_1: "There is 1 apple", apples_n: "There are %1 apples", }, "foo.bar": "This key isn't nested, it just has a dot", } as const; tr.addTransform(tr.transforms.percent); tr.addTranslations("en", trEn); // full type safety and autocomplete // LooseUnion is used so there's still autocomplete but you can supply any string as the translation key // this can be useful if you have some custom keys that don't adhere to the strict typing, like the pluralization suffix in this case const t = tr.use>>("de"); /** Translates a key with pluralization support */ function tp(key: string, num: number, ...args: Stringifiable[]) { const plSuffix = num === 1 ? "1" : "n"; return t(`${key}_${plSuffix}`, ...args); } t("hello"); // "Hello, World!" t("nested.key"); // "This is a nested key" t("foo.bar"); // "This key isn't nested, it just has a dot" tp("nested.apples", 1); // "There is 1 apple" tp("nested.apples", 5); // "There are 5 apples" ```


tr.getTranslations()

Signature:

tr.getTranslations(language: string): TrObject | undefined

Returns the translation object for the given language.
If the language does not exist, it will return undefined.

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; tr.addTranslations("en", { hello: "Hello, World!", }); tr.getTranslations("en"); // { hello: "Hello, World!" } ```


tr.deleteTranslations()

Signature:

tr.deleteTranslations(language: string): boolean

Deletes the translation object for the given language.
Returns true if the object was deleted, or false if it couldn't be found.

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; tr.addTranslations("en", { hello: "Hello, World!", }); tr.for("en", "hello"); // "Hello, World!" tr.deleteTranslations("en"); // returns the key itself: tr.for("en", "hello"); // "hello" ```


tr.setFallbackLanguage()

Signature:

tr.setFallbackLanguage(language: string | undefined): void

Sets the fallback language to be used when a key is not found.
If undefined is passed, the fallback language will be disabled (default behavior).

Example - click to view ```ts import { tr, type TrKeys, type LooseUnion } from "@sv443-network/userutils"; const trEn = { hello: "Hello, World!", goodbye: "Goodbye, World!", } as const; const trDe = { hello: "Hallo, Welt!", } as const; tr.addTranslations("en", trEn); tr.addTranslations("de", trDe); tr.setFallbackLanguage("en"); // "en" should always have the most up-to-date keys, so it is used for the generic parameter // also, LooseUnion is used to enable the use of any string while still giving type safety, in case there's some custom key that doesn't adhere to the strict typing const t = tr.use>>("de"); t("hello"); // "Hallo, Welt!" // doesn't exist, so falls back to "en": t("goodbye"); // "Goodbye, World!" ```


tr.getFallbackLanguage()

Signature:

tr.getFallbackLanguage(): string | undefined

Returns the currently set fallback language, or undefined if no fallback language was set.

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; tr.getFallbackLanguage(); // undefined tr.setFallbackLanguage("en"); tr.getFallbackLanguage(); // "en" ```


tr.addTransform()

Signature:

addTransform<TTrKey extends string = string>(transform: [RegExp, TransformFn<TTrKey>]): void

Registers a transformation pattern and function for argument insertion or miscellaneous preprocessing.
The transforms will be applied in the order they were added, so you can easily chain multiple transformations.

The pattern should be a regular expression that matches the desired format in the translation strings.
The function should return the transformed string synchronously and will be called with a single object parameter that has the following properties:
| Property | Type | Description | | :-- | :-- | :-- | | language | string | The current or fallback language - empty string if both are not set | | matches | RegExpExecArray | All matches as returned by RegExp.exec() | | trKey | TTrKey | The translation key | | trValue | string | The translation value before any transformations | | currentValue | string | The current value, possibly in-between transformations | | trArgs | (Stringifiable \| Record<string, Stringifiable>)[] | The arguments that were passed to the translation function |

The generic TTrKey can be used to enforce type safety for the keys.
You can pass the result of the generic type TrKeys to easily generate a union type of all keys in the given translation object.

For more examples, check out the predefined transforms in the file lib/translation.ts

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; tr.addTranslations("en", { templateLiteral: "Hello, ${name}!\nYou have ${notifs} notifications.", percent: "Hello, %1!\nYou have %2 notifications.", profanity: "Damn, that's a lot of God damn notifications!", markup: "This is red and this is green.", }); const t = tr.use("en"); // using the templateLiteral transform: tr.addTransform(tr.transforms.templateLiteral); // both of these are equivalent: t("templateLiteral", { name: "John", notifs: 42 }); // "Hello, John!\nYou have 42 notifications." t("templateLiteral", "John", 42); // "Hello, John!\nYou have 42 notifications." // if the first argument is an object and implements toString(), positional insertion will be used: t("templateLiteral", { toString: () => "John"}, 42); // "Hello, John!\nYou have 42 notifications." // using the percent transform: tr.addTransform(tr.transforms.percent); // objects will be stringified and inserted positionally: t("percent", { toString: () => "John" }, 42); // "Hello, John!\nYou have 42 notifications." t("percent", {}, {}); // "Hello, [object Object]!\nYou have [object Object] notifications." // custom transform for a very rudimentary profanity filter: tr.addTransform([ /damn/gmi, ({ trValue }) => trValue.replace(/damn/gm, "darn").replace(/Damn/gm, "Darn"), ]); t("profanity"); // "Darn, that's a lot of God darn notifications!" // custom transform for simple markup text coloration using HTML in the format text: tr.addTransform([ /(.*?)<\/c>/gmi, ({ matches }) => `${matches[2] ?? ""}`, ]); t("markup"); // "This is red and this is green." ```


tr.deleteTransform()

Signature:

deleteTransform(patternOrFn: RegExp | string | TransformFn): boolean

Deletes a transformation based on the given pattern or regex or function reference.
Returns true if the transformation was found and deleted, else false.
If the given pattern is of type string, it will be compared to the regexes' source property.

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; const myMarkupTransform = [ /(.*?)<\/c>/gmi, ({ matches }) => `${matches[2] ?? ""}`, ] satisfies TransformTuple; tr.addTransform(myMarkupTransform); // any of these will work: tr.deleteTransform(myMarkupTransform[0]); tr.deleteTransform(myMarkupTransform[1]); tr.deleteTransform("(.*?)<\\/c>"); ```


tr.transforms

This object contains some predefined transformation functions that can be used to quickly set up argument insertion.

Currently available transforms: | Key | Pattern | Type(s) | | :-- | :-- | :-- | | templateLiteral | ${key} | Keyed / Positional | | percent | %n | Positional |

For more examples, check out the predefined transforms in the file lib/translation.ts

Example - click to view ```ts import { tr } from "@sv443-network/userutils"; tr.addTranslations("en", { templateLiteral: "Hello, ${name}!\nYou have ${notifs} notifications.", percent: "Hello, %1!\nYou have %2 notifications.", }); const t = tr.use("en"); // using the templateLiteral transform: tr.addTransform(tr.transforms.templateLiteral); // both of these are equivalent: t("templateLiteral", { name: "John", notifs: 42 }); // "Hello, John!\nYou have 42 notifications." t("templateLiteral", "John", 42); // "Hello, John!\nYou have 42 notifications." // if the first argument is an object and implements toString(), positional insertion will be used: t("templateLiteral", { toString: () => "John"}, 42); // "Hello, John!\nYou have 42 notifications." // using the percent transform: tr.addTransform(tr.transforms.percent); // objects will be stringified and inserted positionally: t("percent", { toString: () => "John" }, 42); // "Hello, John!\nYou have 42 notifications." t("percent", {}, {}); // "Hello, [object Object]!\nYou have [object Object] notifications." ```


TrKeys

Signature:

type MyKeys = TrKeys<TrObject>

This type is used to generate a union type of all keys in a given translation object.
Nested keys will be joined with a dot (.) to form the final key.

Example - click to view ```ts import { tr, type TrKeys } from "@sv443-network/userutils"; const trEn = { hello: "Hello, World!", nested: { key: "This is a nested key", }, "foo.bar": "This key isn't nested, it just has a dot", }; tr.addTranslations("en", trEn); type MyKeysEn = TrKeys; // "hello" | "nested.key" | "foo.bar" // full type safety and autocomplete: const t = tr.use("en"); ```



Colors:

The color functions are used to manipulate and convert colors in various formats.

hexToRgb()

Signature:

hexToRgb(hex: string): [red: number, green: number, blue: number, alpha?: number]

Converts a hex color string to an RGB or RGBA color tuple array.
The values of R, G and B will be in the range of 0-255, while the alpha value will be in the range of 0-1.
Accepts the formats #RRGGBB, #RRGGBBAA, #RGB and #RGBA, with or without the hash symbol.

Example - click to view ```ts import { hexToRgb } from "@sv443-network/userutils"; hexToRgb("#aaff85aa"); // [170, 255, 133, 0.6666666666666666] hexToRgb("#ff0000"); // [255, 0, 0, undefined] hexToRgb("0032ef"); // [0, 50, 239, undefined] hexToRgb("#0f0"); // [0, 255, 0, undefined] hexToRgb("0f0f"); // [0, 255, 0, 1] ```


rgbToHex()

Signature:

rgbToHex(red: number, green: number, blue: number, alpha?: number, withHash?: boolean, upperCase?: boolean): string

Converts RGB or RGBA color values to a hex color string.
The withHash parameter determines if the hash symbol should be included in the output (true by default).
The upperCase parameter determines if the output should be in uppercase (false by default).

Example - click to view ```ts import { rgbToHex } from "@sv443-network/userutils"; rgbToHex(255, 0, 0); // "#ff0000" (with hash symbol, lowercase) rgbToHex(255, 0, 0, 0.5, false); // "ff000080" (with alpha, no hash symbol, lowercase) rgbToHex(255, 0, 0, undefined, true, true); // "#FF0000" (no alpha, with hash symbol, uppercase) ```


lightenColor()

Signature:

lightenColor(color: string, percent: number, upperCase?: boolean): string

Lightens a CSS color value (in hex, RGB or RGBA format) by a given percentage.
Will not exceed the maximum range (00-FF or 0-255).
If the upperCase parameter is set to true (default is false), the hex output will be in uppercase.
Throws an error if the color format is invalid or not supported.

Example - click to view ```ts import { lightenColor } from "@sv443-network/userutils"; lightenColor("#ff0000", 20); // "#ff3333" lightenColor("#ff0000", 20, true); // "#FF3333" lightenColor("rgb(0, 255, 0)", 50); // "rgb(128, 255, 128)" lightenColor("rgba(0, 255, 0, 0.5)", 50); // "rgba(128, 255, 128, 0.5)" ```


darkenColor()

Signature:

darkenColor(color: string, percent: number, upperCase?: boolean): string

Darkens a CSS color value (in hex, RGB or RGBA format) by a given percentage.
Will not exceed the maximum range (00-FF or 0-255).
If the upperCase parameter is set to true (default is false), the hex output will be in uppercase.
Throws an error if the color format is invalid or not supported.

Example - click to view ```ts import { darkenColor } from "@sv443-network/userutils"; darkenColor("#ff0000", 20); // "#cc0000" darkenColor("#ff0000", 20, true); // "#CC0000" darkenColor("rgb(0, 255, 0)", 50); // "rgb(0, 128, 0)" darkenColor("rgba(0, 255, 0, 0.5)", 50); // "rgba(0, 128, 0, 0.5)" ```



Utility types:

UserUtils also offers some utility types that can be used in TypeScript projects.
They don't alter the runtime behavior of the code, but they can be used to make the code more readable and to prevent errors.

Stringifiable

This type describes any value that either is a string itself or can be converted to a string.
To be considered stringifiable, the object needs to have a toString() method that returns a string.
Most primitives have this method, but something like undefined or null does not.
Having this method allows not just explicit conversion by using .toString(), but also implicit conversion by passing it into the String() constructor or interpolating it in a template literal string.

To make an object explicitly not stringifiable (so it throws an error when being converted to a string), you can pass it to purifyObj() to remove its prototype chain, including the toString() method.

Example - click to view ```ts import type { Stringifiable } from "@sv443-network/userutils"; function logSomething(value: Stringifiable) { console.log(`Log: ${value}`); // implicit conversion } const fooObject = { toString: () => "hello world", }; const barObject = { baz: "", }; logSomething("foo"); // "Log: foo" logSomething(42); // "Log: 42" logSomething(true); // "Log: true" logSomething(Symbol(1)); // "Log: Symbol(1)" logSomething(fooObject); // "Log: hello world" logSomething(barObject); // "Log: [object Object]" logSomething(new Map()); // "Log: [object Map]" logSomething(undefined); // Type error ```


NonEmptyArray

Signature:

NonEmptyArray<TItem = unknown>

This generic type describes an array that has at least one item.
Use the generic parameter to specify the type of the items in the array.

Example - click to view ```ts import type { NonEmptyArray } from "@sv443-network/userutils"; function logFirstItem(array: NonEmptyArray) { console.log(parseInt(array[0])); } function somethingElse(array: NonEmptyArray) { // array is typed as NonEmptyArray when not passing a // generic parameter, so this throws a TS error: console.log(parseInt(array[0])); // Argument of type 'unknown' is not assignable to parameter of type 'string' } logFirstItem(["04abc", "69"]); // 4 ```


NonEmptyString

Signature:

NonEmptyString<TString extends string>

This generic type describes a string that has at least one character.

Example - click to view ```ts import type { NonEmptyString } from "@sv443-network/userutils"; function convertToNumber(str: NonEmptyString) { console.log(parseInt(str)); } convertToNumber("04abc"); // "4" convertToNumber(""); // type error: Argument of type 'string' is not assignable to parameter of type 'never' ```


LooseUnion

Signature:

LooseUnion<TUnion extends string | number | object>

A generic type that offers autocomplete in the IDE for the passed union but also allows any value of the same type to be passed.
Supports unions of strings, numbers and objects.

Example - click to view ```ts import type { LooseUnion } from "@sv443-network/userutils"; function foo(bar: LooseUnion<"a" | "b" | "c">) { console.log(bar); } // when typing the following, autocomplete suggests "a", "b" and "c" // foo(" foo("a"); // included in autocomplete, no type error foo(""); // *not* included in autocomplete, still no type error foo(1); // type error: Argument of type '1' is not assignable to parameter of type 'LooseUnion<"a" | "b" | "c">' ```


Prettify

Signature:

Prettify<T>

A generic type that makes TypeScript and your IDE display the type in a more readable way.
This is especially useful for types that reference other types or are very complex.
It will also make a variable show its type's structure instead of just the type name (see example).

Example - click to view ```ts import type { Prettify } from "@sv443-network/userutils"; // tooltip shows all constituent types, leaving you to figure it out yourself: // type Foo = { // a: number; // } & Omit<{ // b: string; // c: boolean; // }, "c"> type Foo = { a: number; } & Omit<{ b: string; c: boolean; }, "c">; // tooltip shows just the type name, making you manually traverse to the type definition: // const foo: Foo const foo: Foo = { a: 1, b: "2" }; // now with Prettify, the tooltips show the actual type structure: // type Bar = { // a: number; // b: string; // } type Bar = Prettify; // const bar: { // a: number; // b: string; // } const bar: Bar = { a: 1, b: "2" }; ```



ValueGen

Signature:

ValueGen<TValueType>

Describes a value that can be obtained in various ways, including via the type itself, a function that returns the type, a Promise that resolves to the type or either a sync or an async function that returns the type.
Use it in the consumeGen() function to convert the given ValueGen value to the type it represents. Also refer to that function for an example.



StringGen

Signature:

StringGen<TStrUnion>

Describes a string that can be obtained in various ways, including via a Stringifiable value, a function that returns a Stringifiable value, a Promise that resolves to a Stringifiable value or either a sync or an async function that returns a Stringifiable value.
Remember that Stringifiable is a type that describes a value that either is a string itself or can be converted to a string implicitly using toString(), template literal interpolation, or by passing it to String(), giving you the utmost flexibility in how the string can be passed.

Contrary to ValueGen, this type allows for specifying a union of strings that the StringGen should yield, as long as it is loosely typed as just string.
Use it in the consumeStringGen() function to convert the given StringGen value to a plain string. Also refer to that function for an example.


ListWithLength

Represents a value that is either an array, NodeList, or any other object that has a numeric length, count or size property.
Iterables are not included because they don't have a length property. They need to be converted to an array first using Array.from() or [...iterable].

Example - click to view ```ts import type { ListWithLength } from "@sv443-network/userutils"; function getSize(list: ListWithLength) { let size = -1; if("length" in list) size = list.length; else if("count" in list) size = list.count; else if("size" in list) size = list.size; return size; } getSize([1, 2, 3]); // 3 getSize(document.querySelectorAll("div")); // 5 getSize(new Map([["a", 1], ["b", 2]])); // 2 getSize({ count: 42 }); // 42 // iterables need to be converted: const iter = new Map([["a", 1]]).entries(); getSize([...iter]); // 1 ```



Error classes:

UserUtils has some custom error classes that make it easier to handle specific types of errors.
All of them extend the built-in Error class and have a date property that contains the date and time when the error was created.
These classes are intended to be used by the library, but if you find them useful, you can import them and throw them in your own code as well.


UUError

Base class for all UserUtils errors.
Extends from the built-in Error class.
Has the custom property date that holds the date and time when the error was created.


ChecksumMismatchError

Thrown when a checksum verification fails.
Extends from the UUError class.


MigrationError

Thrown when a data migration fails.
Extends from the UUError class.


PlatformError

Thrown when a platform-specific error occurs, like when a browser API call fails, or the browser doesn't support a feature at all.
Extends from the UUError class.





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